Ivan Savenko
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1fdacc4085
- fixes #1086
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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15a7f43e11
- fixed #1075, #1080, #1081
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%!s(int64=13) %!d(string=hai) anos |
mateuszb
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18bd898cb1
* fixed bug when starting certain maps in campaigns
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%!s(int64=13) %!d(string=hai) anos |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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3fcba4fb5c
- fixed crash on start of some campaigns
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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8f936cd34d
- added battleAI to CMake, compile fixes
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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16adfa3aa7
- Fixed crash on creature window drawn for neutral faction
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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99dcb73a72
- filesystem.json files for wog and vcmi data
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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96a92d0f45
* fixed remaining part of #1071 — the screen surface has always to be created in the main thread
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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0ca9f64573
Next part of town configuration:
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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44cc848edc
first part of town configuration:
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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6530e7a1e1
* servers will not allow using out-of-range slots ( #1061 )
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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e79ac5f1d7
- removed deprecated ffmpeg functions. Fixes #779
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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d72c44e4c3
- fixed modifiers keys behaviour in TextInput
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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708ad6ac7f
- music player uses URI's instead of enum from music base
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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e67f8afdd9
- removed multiple unused files
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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13de841e10
- minor tweaks to quest window
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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e4c88d5088
- moved ParseBonus to JsonNode.cpp (linkage errors)
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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55c78e9f16
- ComponentBox usage in 2 windows: levelup and build screen
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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406346a6ab
Compile fix. Please do not use undefined default (?) constructors.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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235cf458d7
- fixed text duplication in choice windows
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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613172fa45
- fixed #582, #1019 and #1022
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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770a6e077c
- handling of incorrect or missing configuration files (settings.json\defaultSettings.json)
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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7a6133a824
- some bugfixing
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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1b50082e43
- fixed crash with necromancy dialog #1009 (russian-only)
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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8c6965c5ee
- shadows for CWindowObject-based windows
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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ef250fcb8f
Compile fixes for previous commit.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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9d2711fb51
- rewrote most of classes from adventure map window
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%!s(int64=13) %!d(string=hai) anos |