Историја ревизија

Аутор SHA1 Порука Датум
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero пре 11 година
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects пре 11 година
  DjWarmonger 36a7cff998 Cleaning error messages at access to players. пре 11 година
  DjWarmonger d9273b3b2a Cleaning logs. пре 11 година
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants пре 11 година
  DjWarmonger bf567c9e50 Fixed crash caused by hiding tiles around AI heroes. пре 11 година
  Ivan Savenko 1157111fcf More bugfixing: пре 11 година
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win пре 11 година
  Ivan Savenko 6e3eaeee21 Minor fix to schema, server will print visited objects in debug log пре 11 година
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: пре 11 година
  Ivan Savenko ad632d1e8a Moved FoW management from CGObjectInstance to callback пре 11 година
  Ivan Savenko 44742814cd More cleanup: пре 11 година
  Ivan Savenko b2e8c92383 Cleanup: пре 11 година
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits пре 11 година
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. пре 11 година
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes пре 11 година
  karol57 c676c5da82 Fixed small error in nearest town finding algorithm. пре 11 година
  karol57 dd33fd51a8 int3 dist2d microoptimization пре 11 година
  Ivan Savenko 7f276185bd Moving files: пре 11 година
  AlexVinS 6f65d2484b Extract battleStackIsImmune from battleIsImmune пре 11 година
  AlexVinS ababd0d995 there can`t be resistance to rising spell (immunities are handled seperately) пре 11 година
  AlexVinS afd74ff649 Remove more hardcoded immunity handling. пре 11 година
  AlexVinS b6b12ad8f6 Merge and simplify resistance calculation пре 11 година
  AlexVinS 1431fcedf7 handleSpellCasting: Handle immunity before RESISTANCE. Now immune creatures shouldnt show resisted animation пре 11 година
  AlexVinS d9368ca5ba Use new battleGetStacksIf method пре 11 година
  DjWarmonger 00c31b4b85 Fixed #1790 пре 11 година
  Macron1Robot 31f2af6243 Removed commented part for daily income пре 11 година
  Macron1Robot 8ec7a9b919 Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json" пре 11 година
  Macron1Robot 907caedb13 Added "produce" section in "building" structure. Changed dailyIncome. пре 11 година
  Macron1Robot b7b890acff Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day пре 11 година