Laserlicht
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6c6350ad8b
code review
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1 month ago |
Ivan Savenko
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922966dcf8
Renamed JsonNode::meta to more logical modScope. Member is now private
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1 year ago |
Ivan Savenko
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c3957c2c2a
Moved json files to new directory, split on per-class basis
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1 year ago |
Ivan Savenko
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10e110320b
Remove std::vector<boo> from Json Serializer, simplify affected code
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1 year ago |
Ivan Savenko
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b6a1a8f0da
Json Serializer should now use identifers storage properly
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2 years ago |
Konstantin
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
Konstantin
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8661496f6c
vcmi: modernize lib/serializer
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2 years ago |
lainon
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7fdad4e0f6
Code refactor following C++ standard and condition fixes
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2 years ago |
Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
Konstantin
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c6b198ce14
Warning fix (I moved C++17 and CI to another branch) (#739)
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3 years ago |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
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7 years ago |
Dmitry Orlov
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ef6220ebec
Fix: Creature resolution failed when mod is in the custom directory
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4 years ago |
AlexVinS
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0b70baa95e
Spells configuration version 2 (effect-based)
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8 years ago |
Michał Kalinowski
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26a222ac62
Change JsonType to enum class (#393)
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8 years ago |
AlexVinS
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15138c23de
Finished conversion to new logging API
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8 years ago |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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8 years ago |
AlexVinS
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a85b4cf2a5
* WIP on event condition format
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9 years ago |
AlexVinS
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2021decb91
Serialize town spells
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9 years ago |
AlexVinS
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17e557be17
Advance Logical identifier condition
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9 years ago |
AlexVinS
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dd1aabbe23
Use JsonSerializeFormat for map objects
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9 years ago |
AlexVinS
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a4b6d34ebe
Advance map header serialization
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9 years ago |
AlexVinS
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53b5587c2e
Advance map header serialization
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9 years ago |
AlexVinS
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ec760632a6
Advance Json serializer
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9 years ago |
AlexVinS
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22b93106c8
Experimental drafts of Json serializer
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9 years ago |