Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk ac82c2fe5a Mostly working building and requirements 17 years ago
  Michał W. Urbańczyk 9819bc86e2 * stuff for battles 18 years ago
  Michał W. Urbańczyk e6de19e17d * town visiting 18 years ago
  Michał W. Urbańczyk d3f5a1c1e7 Finished drawing selection window for treasure chest. 18 years ago
  Michał W. Urbańczyk 01c996591a More stuff for selection window. 18 years ago
  mateuszb 58f1a2169f faster FoW in minimap, does not work, compiler errors 18 years ago
  Michał W. Urbańczyk c8c0d0eaaf Bugfixes for AI, Callback Interface, logging macrodefs. 18 years ago
  mateuszb 7c0f9afc9f correct detection of blocked pos after disappearing objects and hero movement 18 years ago
  Michał W. Urbańczyk fa5079809f Partially done resources. 18 years ago
  Michał W. Urbańczyk 736af28c05 Working windmill, water wheel, mystical garden (not tested). 18 years ago
  Michał W. Urbańczyk 556311c9ab Partially done object scripting and interactions. 18 years ago
  Michał W. Urbańczyk 4f316cd7e6 Our changes. 18 years ago
  Michał W. Urbańczyk 04985fce2f * added #45, #44, #43 18 years ago
  Michał W. Urbańczyk 4cca2da9c0 * added #38 18 years ago
  Michał W. Urbańczyk 9e84383a61 * added #13 and #15 (for buttons and minimap, rest will be added later) 18 years ago
  mateuszb e32eaac8af * resolving #18 18 years ago
  Michał W. Urbańczyk 8421c901a4 * a lot of improvements 18 years ago
  Michał W. Urbańczyk 6d0bcef157 * fixed initialization of map of players 18 years ago
  Michał W. Urbańczyk 16a1861fc4 * heroList 18 years ago
  mateuszb 55c0dc0229 some stuff to hero moving 18 years ago
  mateuszb 5222be8d94 * upgrades in moveHero function 18 years ago
  Michał W. Urbańczyk 2030a6793f Empty function for hero movement 18 years ago
  Michał W. Urbańczyk 210123ac33 * improved minimap 18 years ago
  Michał W. Urbańczyk ab3a06bf69 Mainly more improvements in CPreGame 18 years ago
  Michał W. Urbańczyk 8c445b0ada * half-working minimap 18 years ago
  Michał W. Urbańczyk a3c45bcaa2 * buttons can use more than one def 18 years ago
  Michał W. Urbańczyk efcc7d08da * printAtMiddle won't crash when called with an empty string 18 years ago
  Michał W. Urbańczyk 6b0f209626 * VCMI no longer needs h3bitmap and h3sprite folders - delete them. Now everything is readed directly from lod files 18 years ago
  mateuszb ae279c79c5 * first version of player interface displaying 18 years ago
  Michał W. Urbańczyk 0ea7a46309 * new files (CAdvmapInterface.h and CAdvmapInterface.cpp) 18 years ago