Commit History

Author SHA1 Message Date
  Ivan Savenko 6e3eaeee21 Minor fix to schema, server will print visited objects in debug log 11 years ago
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: 11 years ago
  Ivan Savenko ad632d1e8a Moved FoW management from CGObjectInstance to callback 11 years ago
  Ivan Savenko 44742814cd More cleanup: 11 years ago
  Ivan Savenko b2e8c92383 Cleanup: 11 years ago
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 years ago
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 years ago
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes 11 years ago
  karol57 c676c5da82 Fixed small error in nearest town finding algorithm. 11 years ago
  karol57 dd33fd51a8 int3 dist2d microoptimization 11 years ago
  Ivan Savenko 7f276185bd Moving files: 11 years ago
  AlexVinS 6f65d2484b Extract battleStackIsImmune from battleIsImmune 11 years ago
  AlexVinS ababd0d995 there can`t be resistance to rising spell (immunities are handled seperately) 11 years ago
  AlexVinS afd74ff649 Remove more hardcoded immunity handling. 11 years ago
  AlexVinS b6b12ad8f6 Merge and simplify resistance calculation 11 years ago
  AlexVinS 1431fcedf7 handleSpellCasting: Handle immunity before RESISTANCE. Now immune creatures shouldnt show resisted animation 11 years ago
  AlexVinS d9368ca5ba Use new battleGetStacksIf method 11 years ago
  DjWarmonger 00c31b4b85 Fixed #1790 11 years ago
  Macron1Robot 31f2af6243 Removed commented part for daily income 11 years ago
  Macron1Robot 8ec7a9b919 Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json" 11 years ago
  Macron1Robot 907caedb13 Added "produce" section in "building" structure. Changed dailyIncome. 11 years ago
  Macron1Robot b7b890acff Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day 11 years ago
  beegee1 1d57b75bc5 - random number generation refactoring 11 years ago
  DjWarmonger a64df5718f Some nontrivial optimizations based on profiling results: 11 years ago
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: 11 years ago
  alexvins 9cac0af7be [Spells] More spell related refactoring 11 years ago
  alexvins 065b8366fb [Spells] Added basic support for icons and sounds 11 years ago
  Ivan Savenko d2ae847ecf - files in local directories (saves & configs) now always have higher 11 years ago
  alexvins 4203d69525 Part 2 of new spell configuration 11 years ago
  Ivan Savenko 8d36bcabce Split registerTypes into multiple files, now in lib/registerTypes 11 years ago