Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 6f0108e462 Use ResourcePath for referencing texts and json's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4d08a131d3 Reorganization of boost filesystem usage %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4a5c1556a1 Always use std::vector<uint8_t> to store binary map %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko acac42291e Remove excessive CMap.h includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62595cb039 Split massive CMap.h a bit %!s(int64=2) %!d(string=hai) anos
  nordsoft 80220fda5b Merge remote-tracking branch 'upstream/develop' into vcmi-campaign %!s(int64=2) %!d(string=hai) anos
  nordsoft 954a2abb71 Verifying mods before starting map %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6a3c0e666 Cleaned up handling of hota map format versioning %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 838d45b32c Implemented parsing of HotA h3m header %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3738171b21 Refactoring of H3M loader to make HotA format support easier %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c5acb8bb7d Fixed empty scope on resolving map overrides %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 260f6d626c Implemented translations for H3M maps %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4260726e4b Provide encoding information to maps & campaigns loaders %!s(int64=2) %!d(string=hai) anos
  Konstantin b16f66477c vcmi: modernize lib/mapping %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos
  AlexVinS 15138c23de Finished conversion to new logging API %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS c82afe7156 switch CMapService API to ResourceID %!s(int64=8) %!d(string=hai) anos
  Alexander Shishkin 7e1b0d71c5 Added option for saving generated maps on client side (#307) %!s(int64=8) %!d(string=hai) anos
  AlexVinS e0af4a665a Added hacks fot spell scroll support. %!s(int64=9) %!d(string=hai) anos
  AlexVinS 3c78f960cd Complete json map format integration %!s(int64=9) %!d(string=hai) anos
  AlexVinS 0c21efb202 Start integration of map format into engine %!s(int64=9) %!d(string=hai) anos
  AlexVinS adc271d7b3 Draft on classes hierarchy. %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko faa7cbff18 Fixed gcc/clang warnings %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko cd8a0c01e4 Data for campaign win/loss conditions. All campaigns should now have %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko b87897096c Filesystem handling is now more flexible %!s(int64=12) %!d(string=hai) anos