Andrii Danylchenko
							
						 | 
						
							
							
								3fa7e0976f
							
							Nullkiller: update / fix build, core changes required for Nullkiller AI
						 | 
						4 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								8f331dce31
							
							Feature: Lodestar Grail should work.
						 | 
						4 years ago | 
					
				
					
						
							
								   John Bolton
							
						 | 
						
							
							
								6d8f1e4530
							
							Fixed incorrect usage of const std::shared_ptr. Resolves 0003142.
						 | 
						5 years ago | 
					
				
					
						
							
								   Sergey Nizovtsev
							
						 | 
						
							
							
								c7f76e8e0f
							
							lib: fix CPathfinder build error on GCC 10.2
						 | 
						5 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								ae3b8e4916
							
							Travis errors & warnings fix
						 | 
						5 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								5e0023704b
							
							Fix PQ issues while calculating paths
						 | 
						5 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								da20aa2388
							
							Use the same cost value in Pathfinder and fuzzy evaluations.
						 | 
						6 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								4b5910c2f4
							
							VCAI performance improvements
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								cbaa834589
							
							AI pathfinding: bug fix after refactoring
						 | 
						7 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								f327c46fa3
							
							AI pathfinding: rename and add const to functions
						 | 
						7 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								49c872e4ec
							
							AI: replace SectorMap with new PathfinderManager
						 | 
						7 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								eb17313f7f
							
							AI: pathfinder extensibility - add one more rule for movement to destination and some refactoring
						 | 
						7 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								7150fc9f71
							
							AI: pathfinder api supports configuration
						 | 
						7 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								9ab44b950a
							
							AI: pathfinder rework, rules refactored a bit.
						 | 
						7 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								24221f3fb4
							
							AI: move teleportation handling to pathfinder helper and neighbour finder
						 | 
						7 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								6ac987794c
							
							AI: first rule extracted for pathfinder
						 | 
						7 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								9af0032f84
							
							AI: try to add some pathfinder extensibility. Extracted neighbour nodes finder
						 | 
						7 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								f1e5797834
							
							Code style: move or add licensing information on top of every file
						 | 
						8 years ago | 
					
				
					
						
							
								   Victor Luchits
							
						 | 
						
							
							
								e9e311f142
							
							Fix NodeComparer::operator() to follow strict weak ordering rules
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								b4a35f9c62
							
							CPathfinderHelper: fix memory leak
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								9fd1cff090
							
							Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
						 | 
						9 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								ab92123da3
							
							CPathfinder: improve support for visits and battles in teleports
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								9e7e5b81e4
							
							Merge pull request #143 from vcmi/feature/patrolSupport
						 | 
						10 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c3ce4b25df
							
							Removed all #include's of CMap.h from headers.
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								6bb205b15b
							
							CPathfinder: patrol support using getTilesInRange
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								df4515901d
							
							CPathfinder: fix special movement boundary check
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								2632389aaf
							
							CPathfinder: bring FoW reference back to avoid performance loss
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								6dacb84404
							
							CPathfinder::addNeighbours: avoid allocating new vector each time
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								8217eb3a82
							
							CPathfinder: split isLayerTransitionPossible into two functions
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								a1fe2ebc44
							
							Pathfinding: restore gamestate usage to avoid overhead
						 | 
						10 years ago |