Michał W. Urbańczyk
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d0ff61807d
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
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15 年之前 |
Michał W. Urbańczyk
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3111a904ae
Several minor fixes.
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15 年之前 |
Michał W. Urbańczyk
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3699786ab0
Little more work on pregame. Fixed some leaks.
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15 年之前 |
Michał W. Urbańczyk
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0a950c508b
Grail digging and construction.
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15 年之前 |
mateuszb
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5b0d646ddb
* support for SPELL_AFTER_ATTACK, including most of spell 77 support
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15 年之前 |
mateuszb
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db755622b3
* next part of campaign support
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15 年之前 |
mateuszb
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968148c4dc
* next part of bonus selection screen (including Ivan's config)
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15 年之前 |
Michał W. Urbańczyk
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4035155969
Mostly finished pregame part of hot-seat mode.
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15 年之前 |
mateuszb
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5db0c9da16
* generally finished custom campaign selection screen
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15 年之前 |
mateuszb
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448c2e7225
* next part of campaign support
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15 年之前 |
Michał W. Urbańczyk
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49b99f470f
More hot-seat GUI in pregame.
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15 年之前 |
Michał W. Urbańczyk
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da87d25d21
Started making hot-seat GUI. Accompanying changes to rest of GUI.
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15 年之前 |
mateuszb
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40d50aaaa1
* a bit of custom campaign selection screen
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15 年之前 |
mateuszb
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4d9d54735f
* campaigns, part 1
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16 年之前 |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 年之前 |
Frank Zago
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7471372074
Fixed several crashes when exiting.
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16 年之前 |
Frank Zago
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668b203486
Work with full file paths instead of partial ones.
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16 年之前 |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 年之前 |
Michał W. Urbańczyk
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1f79af440f
* @previous revision: not an AI bug, it was a vector traversing bug. Fixed :-)
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16 年之前 |
Michał W. Urbańczyk
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66dd31fd8a
* attacking and capturing towns
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16 年之前 |
Michał W. Urbańczyk
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3915b71869
Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
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16 年之前 |
Michał W. Urbańczyk
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b4070c6b3e
Third part of GUI reorganization:
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16 年之前 |
Frank Zago
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e863269893
Use a temporary vector to keep list of maps to display instead of using sizeFilter. That should fix all the glitches reported. Added support for pgup/pgdown.
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16 年之前 |
mateuszb
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429b226517
* moved a few files
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16 年之前 |