提交历史

作者 SHA1 备注 提交日期
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. 15 年之前
  Michał W. Urbańczyk 3111a904ae Several minor fixes. 15 年之前
  Michał W. Urbańczyk 3699786ab0 Little more work on pregame. Fixed some leaks. 15 年之前
  Michał W. Urbańczyk 0a950c508b Grail digging and construction. 15 年之前
  mateuszb 5b0d646ddb * support for SPELL_AFTER_ATTACK, including most of spell 77 support 15 年之前
  mateuszb db755622b3 * next part of campaign support 15 年之前
  mateuszb 968148c4dc * next part of bonus selection screen (including Ivan's config) 15 年之前
  Michał W. Urbańczyk 4035155969 Mostly finished pregame part of hot-seat mode. 15 年之前
  mateuszb 5db0c9da16 * generally finished custom campaign selection screen 15 年之前
  mateuszb 448c2e7225 * next part of campaign support 15 年之前
  Michał W. Urbańczyk 49b99f470f More hot-seat GUI in pregame. 15 年之前
  Michał W. Urbańczyk da87d25d21 Started making hot-seat GUI. Accompanying changes to rest of GUI. 15 年之前
  mateuszb 40d50aaaa1 * a bit of custom campaign selection screen 15 年之前
  mateuszb 4d9d54735f * campaigns, part 1 16 年之前
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 年之前
  Frank Zago 7471372074 Fixed several crashes when exiting. 16 年之前
  Frank Zago 668b203486 Work with full file paths instead of partial ones. 16 年之前
  Michał W. Urbańczyk 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 16 年之前
  Michał W. Urbańczyk 1f79af440f * @previous revision: not an AI bug, it was a vector traversing bug. Fixed :-) 16 年之前
  Michał W. Urbańczyk 66dd31fd8a * attacking and capturing towns 16 年之前
  Michał W. Urbańczyk 3915b71869 Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface. 16 年之前
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: 16 年之前
  Frank Zago e863269893 Use a temporary vector to keep list of maps to display instead of using sizeFilter. That should fix all the glitches reported. Added support for pgup/pgdown. 16 年之前
  mateuszb 429b226517 * moved a few files 16 年之前