Commit History

Autor SHA1 Mensaxe Data
  Konstantin 716dd9a43b vcmi: remove a bunch of duplicated showInfoDialog %!s(int64=2) %!d(string=hai) anos
  Konstantin 8edba4fb06 vcmi: use MODAL by default %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8c52cbcd00 Merge pull request #1429 from dydzio0614/creature-numeric-quantities %!s(int64=2) %!d(string=hai) anos
  Dydzio e48a4185ed Use config values from new settings %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f65c6ad275 fix regressions from modernization %!s(int64=2) %!d(string=hai) anos
  Konstantin 5f181e25af vcmi: modernize lib/mapObjects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 57ee9a9bf3 Merge vcmi/beta into vcmi/develop %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov 90cb0cdc9b fix displaying growth bonus from Statue of Legion %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov 5b10903116 reorder growth bonuses display to match oh3 %!s(int64=2) %!d(string=hai) anos
  Dydzio 685d63603d Merge branch 'develop' into creature-numeric-quantities %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 388ed88b5d All artifact strings now pass through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 30d7bdc884 Moved tower damage computation to town instance %!s(int64=2) %!d(string=hai) anos
  Dydzio 8248feebf7 Implement numeric creature descriptions with config toggle on/off %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7c7ae26e67 Map/Road/River identifiers are now private members %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bdb8e0ee5c Introduced string identifiers for H3 texts, still WIP %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 26985600b2 Fixed several more cases of incorrect scope for identifiers resolving %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2cbe6bcb47 Added common method to get names of hardcoded mod scopes %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 8b964be71f Merge pull request #1111 from GermanAizek/develop %!s(int64=2) %!d(string=hai) anos
  lainon 7fdad4e0f6 Code refactor following C++ standard and condition fixes %!s(int64=2) %!d(string=hai) anos
  nordsoft 0f35082024 Fix crash with objects belonging players without state %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 494b0f0226 First version that compiles %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 e4ac0d4370 Editor prerequisites [part 2] (#889) %!s(int64=3) %!d(string=hai) anos
  DjWarmonger 3d2dc2335b Switch ObjectTemplate to shared_ptr<const> (#870) %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) %!s(int64=3) %!d(string=hai) anos
  Konstantin c6b198ce14 Warning fix (I moved C++17 and CI to another branch) (#739) %!s(int64=3) %!d(string=hai) anos