Commit History

Author SHA1 Message Date
  Ivan Savenko 19ace6a849 Moved hero pool logic to the separate files 2 years ago
  Ivan Savenko 3d66455cd1 Fix build 2 years ago
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
  Konstantin 1d34c73c2d vcmi: split CBonusSystemNode, BonusParams and prop 2 years ago
  Konstantin 6fa1b2b19f vcmi: move bonuses to its own folder 2 years ago
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 years ago
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 years ago
  Konstantin ee489f18d2 vcmi: PlayerState is now an Entity 2 years ago
  Konstantin 4c4498b22a vcmi: modernize rest of lib 2 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  DjWarmonger 7ba271edf1 Rotation rebase2 (#912) 3 years ago
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) 3 years ago
  Soar Qin c87df8e704 Fix warnings/errors on MSVC (#753) 3 years ago
  Dmitry Orlov ea2931c6ea Fix: Get rid of 'Tile is not visible' error message 3 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 years ago
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
  DjWarmonger 27ff9efd4b Fixed #1713 9 years ago
  AlexVinS 22f729a3fe CPlayerState serialize fix. 9 years ago
  AlexVinS 629922f43e Added move constructors for minimum required Bonus system`s classes 9 years ago
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers 10 years ago