beegee1
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720deba838
* Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..)
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13 years ago |
Michał W. Urbańczyk
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f8a27a9fdb
* Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.)
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13 years ago |
Michał W. Urbańczyk
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2ba0427432
* Fixed #1096
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13 years ago |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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13 years ago |
Ivan Savenko
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e67f8afdd9
- removed multiple unused files
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13 years ago |
Ivan Savenko
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d60f2d57a0
- first part of CIntObject API clean-up.
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13 years ago |
Ivan Savenko
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6f6cd6814e
- fixed wrong battlefield (#961)
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13 years ago |
DjWarmonger
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fb34a48eec
Compile fix for previous commit.
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13 years ago |
Ivan Savenko
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90ff99d4eb
- fixed ancient #31
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13 years ago |
Ivan Savenko
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46f48f0676
- bugfixing:
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13 years ago |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
Ivan Savenko
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0f2e00c780
-(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory
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14 years ago |
Frank Zago
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c4b8039c1e
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
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14 years ago |
Michał W. Urbańczyk
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6ef44bde5a
Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway.
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14 years ago |
ori.bar
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5b836f428a
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
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14 years ago |
Frank Zago
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eecb470e74
Fixed all warnings "take address of temporary".
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14 years ago |
Frank Zago
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ff49b852df
Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another.
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14 years ago |
Ivan Savenko
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61af4c745e
- recursive directory parser for LodHandler - for creature abilities and new main menu images
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14 years ago |
Ivan Savenko
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407acce4c6
- gcc 4.5 / boost 1.46 compilation fixes
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14 years ago |
DjWarmonger
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2f4aabca52
Compile issue fixed - it's temporary solution.
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14 years ago |
mateuszb
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ba7eb6ce49
* bug 492 fixed
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14 years ago |
mateuszb
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5e0b0e49b2
* bug 392 fixed
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14 years ago |
mateuszb
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8104a43809
* a voodoo fix of a mysterious bug
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15 years ago |
mateuszb
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49083c4e5a
* ConstTransitive CGI more or less done
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15 years ago |
mateuszb
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8b831c1f46
Const-transitiveness of CGI almost reached
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15 years ago |
mateuszb
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b15deaa203
* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
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15 years ago |
mateuszb
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23c501b79e
some changes
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15 years ago |
Frank Zago
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dbe38a7062
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
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15 years ago |