提交歷史

作者 SHA1 備註 提交日期
  beegee1 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) 13 年之前
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 年之前
  Michał W. Urbańczyk 2ba0427432 * Fixed #1096 13 年之前
  mateuszb 6a81c8b1af * campaign against magic numbers 13 年之前
  Ivan Savenko e67f8afdd9 - removed multiple unused files 13 年之前
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. 13 年之前
  Ivan Savenko 6f6cd6814e - fixed wrong battlefield (#961) 13 年之前
  DjWarmonger fb34a48eec Compile fix for previous commit. 13 年之前
  Ivan Savenko 90ff99d4eb - fixed ancient #31 13 年之前
  Ivan Savenko 46f48f0676 - bugfixing: 13 年之前
  beegee1 156aa6e4d9 * Updated class - file - handling 14 年之前
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 年之前
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
  Ivan Savenko 0f2e00c780 -(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory 14 年之前
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. 14 年之前
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 14 年之前
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 年之前
  Frank Zago eecb470e74 Fixed all warnings "take address of temporary". 14 年之前
  Frank Zago ff49b852df Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another. 14 年之前
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 年之前
  Ivan Savenko 407acce4c6 - gcc 4.5 / boost 1.46 compilation fixes 14 年之前
  DjWarmonger 2f4aabca52 Compile issue fixed - it's temporary solution. 14 年之前
  mateuszb ba7eb6ce49 * bug 492 fixed 14 年之前
  mateuszb 5e0b0e49b2 * bug 392 fixed 14 年之前
  mateuszb 8104a43809 * a voodoo fix of a mysterious bug 15 年之前
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 年之前
  mateuszb 8b831c1f46 Const-transitiveness of CGI almost reached 15 年之前
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 年之前
  mateuszb 23c501b79e some changes 15 年之前
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 15 年之前