Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 668bf63fc0 Remove access to internal surface of Canvas há 9 meses atrás
  MichalZr6 dbe82b94f6 Changes following review: há 9 meses atrás
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. há 9 meses atrás
  MichalZr6 ac8104d56d SonarCloud recomendations. há 9 meses atrás
  MichalZr6 7a8edff419 minor fixes há 10 meses atrás
  MichalZr6 8c3a417527 Cleanup há 11 meses atrás
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes há 1 ano atrás
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split há 11 meses atrás
  Dydzio dc56047661 Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup há 1 ano atrás
  Ivan Savenko 5c11a10667 Fix selection highlight in combat há 1 ano atrás
  Ivan Savenko 748a3a1b64 Fixed minimap generation when upscaled mode is used há 1 ano atrás
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set há 1 ano atrás
  Ivan Savenko 1dec5e56a9 Fix cursor shadow option in battles há 1 ano atrás
  Ivan Savenko 4f8f217b49 Moved range highlight transforms to config file há 1 ano atrás
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases há 1 ano atrás
  Ivan Savenko b850b6339f Flipped images are now tracked by RenderHandler há 1 ano atrás
  Ivan Savenko 230add02e4 Remove no longer used code há 1 ano atrás
  Ivan Savenko 600b06b74d Moved all handling of image loading to render handler há 1 ano atrás
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos há 1 ano atrás
  Laserlicht 7a6722bc45 fix spell hover há 1 ano atrás
  Laserlicht f4bff876d5 make queue interactable há 1 ano atrás
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) há 2 anos atrás
  Ivan Savenko e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop há 2 anos atrás
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor há 2 anos atrás
  Ivan Savenko 346eead8e0 Show spell cursor when casting spell in touch input mode há 2 anos atrás
  Ivan Savenko 41210c1dbf Client-side support for multiple battles há 2 anos atrás
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations há 2 anos atrás
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations há 2 anos atrás
  Ivan Savenko 18db944083 Replaced clickReleased with clickPressed where applicable in H3 há 2 anos atrás
  Ivan Savenko ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods há 2 anos atrás