Andrii Danylchenko
							
						 | 
						
							
							
								6cbaa40e29
							
							#1065 - fix random hero initial position
						 | 
						3 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								f386f42166
							
							Merge remote-tracking branch 'origin/develop' into terrain-rewrite
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
						 | 
						3 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								494b0f0226
							
							First version that compiles
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
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								e4ac0d4370
							
							Editor prerequisites [part 2] (#889)
						 | 
						3 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								3d2dc2335b
							
							Switch ObjectTemplate to shared_ptr<const> (#870)
						 | 
						3 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								efb6580958
							
							Fix for mislaced hero rescued from Prison - https://bugs.vcmi.eu/view.php?id=3227
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								3b1d271ae0
							
							allow configurable battleground graphics
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
						 | 
						
							
							
								aaa07e4d2e
							
							New terrain support - part 1 (#755)
						 | 
						3 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								30b879ae5d
							
							Fixed: duplicated bonusing building. Improved: opposite bonus propagation
						 | 
						4 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								ecaa9f5d0b
							
							Entities redesign and a few ERM features
						 | 
						7 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								854a2e6c39
							
							Feature: Mods system improvement, Part III. Bunusing buildings customization.
						 | 
						4 years ago | 
					
				
					
						
							
								   John Bolton
							
						 | 
						
							
							
								a05ae78e67
							
							Fixed lots of warnings.
						 | 
						5 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								0b70baa95e
							
							Spells configuration version 2 (effect-based)
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								f15cadc87b
							
							Implement configurable object sounds: ambient, visit and removal
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								15138c23de
							
							Finished conversion to new logging API
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								61e241308d
							
							Logging cleanup
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								70a092f58c
							
							[Refactoring] use virtual method for object specific actions when new map object is created
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								a85b4cf2a5
							
							* WIP on event condition format
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								c8faca8f39
							
							Refactoring: only use RNGs explicitly to avoid bug prone code in future
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								10dbbead2d
							
							Fix indentation of logging code and around it
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								d2f04332d0
							
							Load object appearance and pos before addNewObject call, it is required for block-visit calculation.
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								4bcfb8c27d
							
							Draft of new Event conditions
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								dc5ad7d7b3
							
							Make string instance names persistent
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								ac281f3fec
							
							Tweaks
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								dd1aabbe23
							
							Use JsonSerializeFormat for map objects
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								800f32c4cb
							
							Fix few cases of tempOwner initialization.
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								a59f0c23ce
							
							Dedug tweaks
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								fb17914ae5
							
							Debug tweaks
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								53dc49e92a
							
							CGShipyard, CGShrine serialization
						 | 
						9 years ago |