Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 5fa69dcf2f Fix description of skill-based bonuses il y a 2 ans
  Ivan Savenko 47c1803c42 Finalization of refactoring: il y a 2 ans
  Ivan Savenko e22f6283c2 Secondary skills strings are now passed through translator il y a 2 ans
  Ivan Savenko 26985600b2 Fixed several more cases of incorrect scope for identifiers resolving il y a 3 ans
  Ivan Savenko 2cbe6bcb47 Added common method to get names of hardcoded mod scopes il y a 3 ans
  Ivan Savenko 861a6849f9 Added possibility to define per-town tower icon for battle queue in siege il y a 3 ans
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features il y a 7 ans
  Dmitry Orlov b25baf66be Fix level up crashes: 1) Crash on double level up. 2) Crash on custom class level up. il y a 5 ans
  John Bolton a05ae78e67 Fixed lots of warnings. il y a 5 ans
  godric3 c8ba3de821 Change skill bonuses description to use name instead of identifier il y a 7 ans
  Henning Koehler 6ddcb079a4 Enabled new secondary skills to be created (#438) il y a 7 ans
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) il y a 8 ans
  Michał Kalinowski 26a222ac62 Change JsonType to enum class (#393) il y a 8 ans
  Henning Koehler 37df5c9d88 reworked mod loading to follow standard approach il y a 8 ans
  Henning Koehler 03b7da93e2 use logMod for all mod-related logging il y a 8 ans
  Henning Koehler abdca71828 skill names and descriptions are fully managed by CSkillHandler il y a 8 ans
  Henning Koehler dba5186a6f fixed skill schema definition il y a 8 ans
  Henning Koehler 3764ec8be1 more code format issues il y a 8 ans
  Henning Koehler 654ca96e9d fixed code format and other minor issues il y a 8 ans
  Henning Koehler 36d671b093 changed indentation from spaces to tabs il y a 8 ans
  Henning Koehler aadb5d93f7 added comment (and commented-out code) about skill legacy data il y a 8 ans
  Henning Koehler 899e8403f7 skills.json uses base and struct for effects il y a 8 ans
  Henning Koehler 9b3c61616f made diplomacy join chance bonus-based il y a 8 ans
  Henning Koehler 69a538a600 added bonus type MANUAL_CONTROL il y a 8 ans
  Henning Koehler 7e5c1ec7f8 made artillery bonus-based; supports multiple bonus shots il y a 8 ans
  Henning Koehler 8bdb8f01ca made scholar skill bonus-based il y a 8 ans
  Henning Koehler 0153d0fc78 made fire/air/water/earth magic skills bonus-based il y a 8 ans
  Henning Koehler 25e6b5cc07 added bonus type SECONDARY_SKILL_VAL2; refactored CSkillHandler::defaultBonus; made eagleEye level bonus-based il y a 8 ans
  Henning Koehler 9bbfb57b93 cleaned up secondary skill bonus merging il y a 8 ans