提交歷史

作者 SHA1 備註 提交日期
  DjWarmonger 9b5af484b7 Fixed AI getting stuck at blockVisit objects (Tavern, Borderguards/gates etc). 9 年之前
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer 9 年之前
  AlexVinS f06e9c8538 VCAI convert logging 9 年之前
  AlexVinS 22884d9150 AI logging convert 1 9 年之前
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 年之前
  ArseniyShestakov 03e9dd3bab Add hero gold cost to GameConstants 10 年之前
  Ivan Savenko 7189a12df2 removed few more includes from headers 10 年之前
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers 10 年之前
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. 10 年之前
  DjWarmonger b3f482b8a8 Restored artifact selection & exchange, work in progress. 10 年之前
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 11 年之前
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 年之前
  DjWarmonger 3ac306f501 Merge pull request #19 from vcmi/feature/mapObjects 11 年之前
  Ivan Savenko b2e8c92383 Cleanup: 11 年之前
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 年之前
  DjWarmonger e54c816c92 Treasure piles can now cover several tiles. 11 年之前
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 年之前
  DjWarmonger 6658e173f1 - Possible fix for #1769 11 年之前
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 年之前
  DjWarmonger e459984897 Cleanup in AI. 12 年之前
  DjWarmonger c708a631c1 - Improved AI logging messages 12 年之前
  DjWarmonger 9950bc6ec3 First part of AI refactoring. Trying to split AI into three distinct parts: 12 年之前