Commit History

Autor SHA1 Mensaxe Data
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) %!s(int64=7) %!d(string=hai) anos
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=7) %!d(string=hai) anos
  Nikolay Shalakin 3795985de9 Eliminate warnings / errors. Pull request #388 %!s(int64=8) %!d(string=hai) anos
  AlexVinS 64d9dadd64 Logging cleanup. %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov a4c0ad94b1 Code style: remove default value hints in definitions (#342) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  Fay 65e88639a3 Minor: code format; %!s(int64=8) %!d(string=hai) anos
  Fay 02fa478bfb Refactor: unified logic for notyfing CIntObjs about left/right mouse click events; %!s(int64=8) %!d(string=hai) anos
  Piotr Wójcik e4d3cdca09 Simplify %!s(int64=8) %!d(string=hai) anos
  Piotr Wójcik cc02001836 T hotkey select first town when last is active, fixes #1293 %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov d4091db172 CInfoBar: only pop up when adventure map interface is on top %!s(int64=8) %!d(string=hai) anos
  AlexVinS 30663f15ea Fixed CID 1288863 %!s(int64=9) %!d(string=hai) anos
  AlexVinS a8a661b159 Map handler refactoring, part 2. %!s(int64=9) %!d(string=hai) anos
  AlexVinS aad675a7c4 Revert "Merge branch 'p254_4' into develop" %!s(int64=9) %!d(string=hai) anos
  AlexVinS c9a3d92ff3 cleanup %!s(int64=9) %!d(string=hai) anos
  AlexVinS 365c64a345 use CAnimImage for world view legend %!s(int64=9) %!d(string=hai) anos
  AlexVinS b6a2323e01 SDL1 wipe, part 2. Untested. %!s(int64=10) %!d(string=hai) anos
  AlexVinS dca1e28bc1 SDL1 wipe, part 1. Untested. %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 1d34d15983 Compilation fixes. %!s(int64=10) %!d(string=hai) anos
  Fay df419e23c0 Fixed recoloring filler background to correct player color after game reload; %!s(int64=10) %!d(string=hai) anos
  Fay 794c03792a Added empty background below world view panel for better compat with higher resolutions; %!s(int64=10) %!d(string=hai) anos
  Fay e3dc37fece Fixed hotkeys in world view mode (added missing hotkeys + disabled non-world-view hotkeys); %!s(int64=10) %!d(string=hai) anos
  Fay 8e840d2c30 Changed map surface-cache key from int to intptr_t; %!s(int64=10) %!d(string=hai) anos
  Fay 3823631a57 Fixed recoloring world view panel info icons after current player change; %!s(int64=10) %!d(string=hai) anos
  Fay 4b248c2762 World view impl -- initial; %!s(int64=10) %!d(string=hai) anos
  DjWarmonger c538370c5d Players will be always able to see their owned heroes and other objects. Fixes #1959. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 01491f9f1e Fixed #1718 %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko aa0433228a Fixed cheats - sendMesssage will also pass current object. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 1e5e02c7df Compilation fixes caused by merge, replaced some remaining boost::bind with std's %!s(int64=11) %!d(string=hai) anos