Konstantin
|
7a5775a9f9
vcmi: use std::optional
|
2 years ago |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
Arseniy Shestakov
|
f1e5797834
Code style: move or add licensing information on top of every file
|
8 years ago |
Vadim Markovtsev
|
89f506658e
Fix issue #2068 - maps list update
|
9 years ago |
DjWarmonger
|
fdfe7b6b06
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
|
9 years ago |
DjWarmonger
|
327e95407e
- Compile fixes part 1
|
9 years ago |
AlexVinS
|
048e22dbe6
Fix build.
|
9 years ago |
AlexVinS
|
d7c0c3759a
Merge branch 'Zyx-develop' into develop
|
9 years ago |
Vadim Markovtsev
|
36eaa399e7
Add hardcodedFeature to switch winner's retreating with no troops
|
9 years ago |
Zyx-2000
|
cf61837ced
replaced std::string with boost::filesystem::path in several places
|
9 years ago |
Ivan Savenko
|
b87897096c
Filesystem handling is now more flexible
|
12 years ago |
Ivan Savenko
|
f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
|
12 years ago |
Ivan Savenko
|
3943c10f1a
fixes #1237 - if server savegame entry is missing it will be created in "update mode".
|
12 years ago |
Ivan Savenko
|
8be801a6dc
- CMappedFileLoader class to remap WoG files to h3 names
|
12 years ago |
beegee1
|
ee51c5beb5
- Renamed /lib subfolders to lowercase
|
12 years ago |