Frank Zago
|
6b5feb63e6
Implemented "main menu" in-game option.
|
16 jaren geleden |
Frank Zago
|
7471372074
Fixed several crashes when exiting.
|
16 jaren geleden |
Frank Zago
|
b02d4c1c2f
(linux) Manage one directory per user for save games and config.
|
16 jaren geleden |
Frank Zago
|
1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
|
16 jaren geleden |
Michał W. Urbańczyk
|
956a87f264
* redone stack queue algorithm
|
16 jaren geleden |
Michał W. Urbańczyk
|
6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
|
16 jaren geleden |
Michał W. Urbańczyk
|
66dd31fd8a
* attacking and capturing towns
|
16 jaren geleden |
mateuszb
|
e892913635
* support for battles in creature banks (hopefully)
|
16 jaren geleden |
Michał W. Urbańczyk
|
b4070c6b3e
Third part of GUI reorganization:
|
16 jaren geleden |
Michał W. Urbańczyk
|
1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
|
16 jaren geleden |
Michał W. Urbańczyk
|
425791f27e
"onlyai" command - game starts with no human players, only AI.
|
16 jaren geleden |
Michał W. Urbańczyk
|
a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
|
16 jaren geleden |
Michał W. Urbańczyk
|
92ef19942f
Splitting buttons in the exchange window. Minor fixes. Updated changelog. Version set to 0.73.
|
16 jaren geleden |
Michał W. Urbańczyk
|
78afb07f52
New, experimental crashhandler for windows (creates minidumps).
|
16 jaren geleden |
Michał W. Urbańczyk
|
ec3b254c83
Castle interface: improved town scrolling.
|
16 jaren geleden |
Michał W. Urbańczyk
|
eb40ade906
* saving system options
|
16 jaren geleden |
Michał W. Urbańczyk
|
ac175895b1
MKinor bugfixes.
|
16 jaren geleden |
Michał W. Urbańczyk
|
db2f8c1d7c
* capitol bar in town hall is grey (not red) if already one exists
|
16 jaren geleden |
Michał W. Urbańczyk
|
b551f6a72b
Partially done support for external creature dwellings.
|
16 jaren geleden |
Frank Zago
|
6be7a77fee
Linux video player updates.
|
16 jaren geleden |
Michał W. Urbańczyk
|
60f7048662
Finished BIK handler. Refactored CVideoPlayer. Added intro and main menu animation. (Win only).
|
16 jaren geleden |
Michał W. Urbańczyk
|
9ff6501ba3
Mostly done .BIK video handling (WIN only).
|
16 jaren geleden |
Frank Zago
|
a11ea59418
Video player compilation.
|
16 jaren geleden |
Frank Zago
|
be806d7942
Use right path separator.
|
16 jaren geleden |
Michał W. Urbańczyk
|
a17936908a
* updated changelog
|
16 jaren geleden |
Frank Zago
|
566a99932b
Enable key repeats. Useful for the map selection screen.
|
16 jaren geleden |
Michał W. Urbańczyk
|
4581c30b20
* VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
|
16 jaren geleden |
Frank Zago
|
8e2a6466e2
Split audioh into soundh and musich. Derive both from a new CAudioBase class. Fixed crash when there is no sound card present.
|
16 jaren geleden |
mateuszb
|
429b226517
* moved a few files
|
16 jaren geleden |