DjWarmonger
							
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								7a622c6858
							
							Minor fix for last revision.
						 | 
						16 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								e1c793068d
							
							1.Support for Skyship - revealing entire map
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						16 years ago | 
					
				
					
						
							
								   OnionKnight
							
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								2b1f395c70
							
							* Minor bug fix for previous fix when transferring artifacts from one hero backpack to another.
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						16 years ago | 
					
				
					
						
							
								   OnionKnight
							
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								64a72c39cb
							
							* Fixed bug 101, placing artifacts in specific slots in the backpack. Cleaned up swapArtifacts() to use more descriptive names as well.
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						16 years ago | 
					
				
					
						
							
								   mateuszb
							
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								db4ee5844f
							
							* implemented 206 and 207 from mantis
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						16 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								882ae5a53a
							
							Fixed bug #208 - lookout tower (and possibly other structures) update map view when built.
						 | 
						16 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								bf7dfca6f5
							
							Fixed bug #203 - no neutral town growth
						 | 
						16 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								ddd755c0c1
							
							1.Removed unused code from hero handler
						 | 
						16 years ago | 
					
				
					
						
							
								   mateuszb
							
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								f109c51f7f
							
							* bug 146 fixed
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						16 years ago | 
					
				
					
						
							
								   mateuszb
							
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								dd7991c541
							
							* fix for bug 170
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						16 years ago | 
					
				
					
						
							
								   Frank Zago
							
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								b02d4c1c2f
							
							(linux) Manage one directory per user for save games and config.
						 | 
						16 years ago | 
					
				
					
						
							
								   Frank Zago
							
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								668b203486
							
							Work with full file paths instead of partial ones.
						 | 
						16 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								60085e2249
							
							Fixed bug 116 - constructing bonusing buildings will now affect town heroes.
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						16 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								fe7ef6bbe1
							
							Smart map object serialization over net.
						 | 
						16 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								9792c64cbf
							
							Fixed bug #71. Little redesign of town buildings handling.
						 | 
						16 years ago | 
					
				
					
						
							
								   Frank Zago
							
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								1609b8fdb9
							
							Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
						 | 
						16 years ago | 
					
				
					
						
							
								   mateuszb
							
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								540e15d4ea
							
							* when active stack is killed by spell, game behaves properly
						 | 
						16 years ago | 
					
				
					
						
							
								   mateuszb
							
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								7382314dfd
							
							* battle should now end automatically when last stack of one of sides is killed by a spell
						 | 
						16 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								55925e0eea
							
							1.Fixes for RazeStructures net packs.
						 | 
						16 years ago | 
					
				
					
						
							
								   mateuszb
							
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								9a1669b926
							
							* animation of catapult
						 | 
						16 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								307c20e7dc
							
							* fixed crash on clicking on the map frame
						 | 
						16 years ago | 
					
				
					
						
							
								   mateuszb
							
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								e9c991a180
							
							* compilation fixes (I didn't test everything, I hope it works)
						 | 
						16 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								91b4212c5f
							
							Support for Magic Spring
						 | 
						16 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								7c2b54844f
							
							Update for previous rev. Support for synchronous building demolition.
						 | 
						16 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								ee3c318ed9
							
							Version for development release 0.73c
						 | 
						16 years ago | 
					
				
					
						
							
								   mateuszb
							
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								1f958bc240
							
							* fixed problem with stack positioning on battlefield when creature bank is attacked
						 | 
						16 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								7660e29751
							
							Creature banks are now functional, however there are some glitches listed on our board.
						 | 
						16 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								df6a7d680e
							
							Creature banks display resonable info about gathered loot.
						 | 
						16 years ago | 
					
				
					
						
							
								   mateuszb
							
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								4f88871f94
							
							* minor fix
						 | 
						16 years ago | 
					
				
					
						
							
								   mateuszb
							
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								80b5126cf5
							
							* support for RETURN_AFTER_STRIKE feature
						 | 
						16 years ago |