Ivan Savenko
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7b5a7f43ad
Removed includes of CGameState from headers
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10 vuotta sitten |
ArseniyShestakov
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f55bfe41d6
Digging: implement digging status on right click. Fix issue 401
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10 vuotta sitten |
ArseniyShestakov
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511bb54644
doMoveHero: only allow to stop at accessible or land/sail nodes
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10 vuotta sitten |
ArseniyShestakov
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c188ff0a92
doMoveHero: dont stop movement on guarded tiles when transit used
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10 vuotta sitten |
ArseniyShestakov
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ac12a0735e
Plumbing on client and server to make flying actually work
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10 vuotta sitten |
ArseniyShestakov
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2b6e1498d2
Pathfinding: change argument order for getPath and AUTO layer as default
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10 vuotta sitten |
AlexVinS
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2677d4a677
Fixed action cancel on active stack remove
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10 vuotta sitten |
AlexVinS
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f99bf099ca
Made player interface tolerant to active stack removal.
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10 vuotta sitten |
AlexVinS
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32c15a8266
Extract fps counter drawing
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10 vuotta sitten |
AlexVinS
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cc669b0ae7
Move gui locking to GUIHandler
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10 vuotta sitten |
AlexVinS
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dca1e28bc1
SDL1 wipe, part 1. Untested.
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10 vuotta sitten |
DjWarmonger
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8820bc05a9
MSVS compiler doesn't allow default arguments for Lambdas.
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10 vuotta sitten |
DjWarmonger
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ec879046ca
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
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10 vuotta sitten |
ArseniyShestakov
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5233b60243
CPlayerInterface: all new code for automatic teleport usage
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10 vuotta sitten |
AlexVinS
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f4c683cd5e
Move VievXXX logic to server side (except expert ViewEarth)
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10 vuotta sitten |
AlexVinS
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f6e83685e7
Initial implementation of VIEW_AIR & VIEW_EARTH
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10 vuotta sitten |
AlexVinS
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685deddac1
Start spell-relatet files reorganisation
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10 vuotta sitten |
Fay
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9034a9d873
Fixed crashes due to invalid ptrs during advmap objects fadeout;
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10 vuotta sitten |
DjWarmonger
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2a082e6c21
Merge pull request #84 from Fayth/test/advMapFading
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10 vuotta sitten |
DjWarmonger
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5d1fbedf85
Merge pull request #91 from Fayth/fix-advmap-restoring
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10 vuotta sitten |
Fay
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116e1d62a1
Makes player interface recreate advmap instead of reusing existing instance;
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10 vuotta sitten |
AlexVinS
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c46999bcb8
Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect
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10 vuotta sitten |
Fay
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485a8b5c9a
Fixed updating camera position after teleportation (gate/teleport/spells);
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10 vuotta sitten |
Fay
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5e78a3147a
Abstracted fading into separate class;
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10 vuotta sitten |
Fay
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e64c08df27
Initial;
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10 vuotta sitten |
Fay
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8adc209366
Fixed setting adventure map underground button state after game load;
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10 vuotta sitten |
Fay
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4b248c2762
World view impl -- initial;
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10 vuotta sitten |
AlexVinS
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eebf65e88f
Merge branch 'develop' into SpellsRefactoring4
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10 vuotta sitten |
AlexVinS
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3bca68fd2d
Initial refactoring
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10 vuotta sitten |
AlexVinS
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65ed0ec356
Trying to fix random freeze
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11 vuotta sitten |