beegee1
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e08db9790b
* Map size can be any integer value * Changed new_*; to new_*(); for zero-parameter c-tors (=code convention; stack allocated objects without parantheses as ever to avoid c++ most vexing parse)
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13 years ago |
beegee1
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c336abcf4a
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
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13 years ago |
beegee1
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a878f5f79a
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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13 years ago |
Ivan Savenko
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f113f9573d
- CPack support. Works on my side, needs tweaks for Win
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13 years ago |
Ivan Savenko
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a602d7e9da
- build system update
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13 years ago |
Ivan Savenko
|
d69f4b7632
- build system update
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13 years ago |
Ivan Savenko
|
aa326491a3
- compile fixes
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13 years ago |
Ivan Savenko
|
e67f8afdd9
- removed multiple unused files
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13 years ago |
Ivan Savenko
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b3c17d2788
large filesystem update. Filesysytem is now fully functional, everything should work.
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13 years ago |
Ivan Savenko
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a72a294a46
some work on new filesystem, not tested
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13 years ago |
ddaroo
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69de38bf1d
Tweaks for cmake build system: data dir definitions, flags for clang (not tested), missing CQuestLog.cpp file for the client, naming convention of few binaries same for autotools and cmake
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13 years ago |
ddaroo
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758fb0679e
Stub for a CMake build system.
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13 years ago |