Commit History

Autor SHA1 Mensaxe Data
  Laserlicht 78b8c2c71c changed layout hai 1 ano
  Laserlicht f4d1442a86 pvp option init hai 1 ano
  Ivan Savenko eaae78da7a Do not reset map settings unless player switches between scenario and hai 1 ano
  M 6fed084055 Do not use enter for non-campaign game start, do not use "B" for non-campaign game start hai 1 ano
  Ivan Savenko b9cd9a5822 Open lobby when players leaves pregame menu opened via lobby hai 1 ano
  DjWarmonger 2c9b7089ad Merge pull request #3645 from vcmi/save_rmg_options hai 1 ano
  Tomasz Zieliński 5f95955535 Store and load last difficulty setting hai 1 ano
  Ivan Savenko 07d201502e Refactoring of button class to prepare for configurable button hai 1 ano
  Tomasz Zieliński 2c32c770f7 First version that works in lobby hai 1 ano
  Ivan Savenko d4bedd8d8d Fixed handling of match server crash hai 1 ano
  Ivan Savenko 2a193effcc Merge branch 'master' into 'develop' hai 1 ano
  Ivan Savenko 2f5bf64340 Do not crash on attempt to load campaign with unsupported maps hai 1 ano
  Laserlicht a3e27b859e extra option tab hai 1 ano
  Ivan Savenko fe5918ebf5 Clients will now switch to turn options when host does so hai 1 ano
  Ivan Savenko e5e01ab35d Disable spectator mode in single player to avoid confusing players %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f65f4b1285 Disable new UI if enhancements are off %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 32633d5f52 Initial version of Turn Options tab screen %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5523f05284 Moved ArtifactLocation to a separate file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  nordsoft dce1ac1538 Redesign mod incompatibility message %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 538665fe42 Fix "Start game" blocking status: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 723c674d81 Merge pull request #2447 from IvanSavenko/modding_handler_refactoring %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8420a90aa4 Reorganization of campaigns code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d1e5a347ff Refactoring of campaign handler: rename types and use strong typing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko de769a04d6 Remove unnecessary includes from headers %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko edd5d11734 Fix issues discovered by self-review %!s(int64=2) %!d(string=hai) anos