Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 7cf00ba87d Implemented basic hero movement animation & object fade-out %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4501036a04 Basic version of hero movement on map. Removed old code. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d46687a9c8 Partial implementation of world view mode %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 600054e001 Refactored access to hero paths in CPlayerInterface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bb6e1f7ee1 Initial WIP of adventure map rendering rewrite %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 476e60c753 Merge pull request #1615 from SoundSSGood/CArtifactsOfHero-refactoring %!s(int64=2) %!d(string=hai) anos
  SoundSSGood a1dbbe2d86 redraw optimization %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 195eac3375 Merge pull request #1545 from dydzio0614/town-panel-number-formatting %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 72fe1fcfa9 Fix minimap updating on hero loss %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 91b17bed79 Partial encapsulation of AdvMapInt %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cc0c3e5bc9 All adventure map components now use shared_ptr %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f8c1c46562 removed CAdvMapInt::handleRightClick method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9833edcf73 Removed using namespace SDL_Ext %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3fef2a5e1f Moved Colors to a separate file, updated includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 594b7614cf Fix CI build %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e1bd0d2a04 API for custom events no longer requires SDL access %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d4fba3787c Removed usage of SDL_KeyboardEvent from UI code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6669ffd4b3 Moved input-related code from SDL_Extensions to GuiHandler %!s(int64=2) %!d(string=hai) anos
  Dydzio e7a774c465 Improve creature numbers handling in castle interface bottom left part %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9c3030603d Removed most SDL includes from headers, removed SDL int's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 42df5626d9 Added Color class to replace SDL_Color %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fc0f5a9fb3 Reduced SDL includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 388ed88b5d All artifact strings now pass through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 05ac217b0f Merge with vcmi/develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0e8ee929df Renamed CCursorHandler -> CursorHandler %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 246281e62a Merged vcmi/beta with vcmi/develop %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov 2f14914120 fix Boost deprecation warnings %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e48bd39b9c Moved road & river handlers into a separate file %!s(int64=2) %!d(string=hai) anos