Commit History

作者 SHA1 備註 提交日期
  Michał W. Urbańczyk 7d4aa0c803 * resource bar 18 年之前
  mateuszb f6953057d7 * main things in hero moving 18 年之前
  Michał W. Urbańczyk 16a1861fc4 * heroList 18 年之前
  mateuszb 55c0dc0229 some stuff to hero moving 18 年之前
  mateuszb 88a1809229 initializing town instances in game state 18 年之前
  Michał W. Urbańczyk 4edc6176dc * minimap fix 18 年之前
  mateuszb 5222be8d94 * upgrades in moveHero function 18 年之前
  mateuszb 2d7dbbefc3 * partially written hero moving 18 年之前
  Michał W. Urbańczyk 2030a6793f Empty function for hero movement 18 年之前
  Michał W. Urbańczyk ab3a06bf69 Mainly more improvements in CPreGame 18 年之前
  Michał W. Urbańczyk dc863f459c *improvements in CPreGame 18 年之前
  mateuszb 1541b33b62 * reading headers for RoE and AB maps 18 年之前
  mateuszb 6d3a042add * graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power) 18 年之前
  Michał W. Urbańczyk 8c445b0ada * half-working minimap 18 年之前
  Michał W. Urbańczyk 7d704c7f02 * working pathfinder 18 年之前
  mateuszb d708669a75 * some functions have been written 18 年之前
  Michał W. Urbańczyk a3c45bcaa2 * buttons can use more than one def 18 年之前
  Michał W. Urbańczyk efcc7d08da * printAtMiddle won't crash when called with an empty string 18 年之前
  mateuszb 2fa2910777 * some minor improvements 18 年之前
  Michał W. Urbańczyk f42a1d9f3a All 0.2 objectives achieved. Version changed to 0.3. 18 年之前
  Michał W. Urbańczyk 6b0f209626 * VCMI no longer needs h3bitmap and h3sprite folders - delete them. Now everything is readed directly from lod files 18 年之前
  mateuszb ae279c79c5 * first version of player interface displaying 18 年之前
  Michał W. Urbańczyk 0ea7a46309 * new files (CAdvmapInterface.h and CAdvmapInterface.cpp) 18 年之前
  mateuszb 95b3ad64d3 * choosing random towns 18 年之前
  Michał W. Urbańczyk 40607240b4 Added hero selection (buggy) 18 年之前
  Michał W. Urbańczyk 8cb1c3ff90 * new files (TownHandler) - add them to your project 18 年之前
  Michał W. Urbańczyk 99c3b11d96 * removed post-TSI rubbish from nodrze 18 年之前
  Michał W. Urbańczyk bbbfce798c * reading 8. byte of player description from map header 18 年之前
  mateuszb 21bbfda899 framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak 18 年之前
  mateuszb bcc3b16f80 changing colors on surfaces (currently advanced version works only with 8 bit surfaces) 18 年之前