Michał W. Urbańczyk
|
7d4aa0c803
* resource bar
|
18 年之前 |
mateuszb
|
f6953057d7
* main things in hero moving
|
18 年之前 |
Michał W. Urbańczyk
|
16a1861fc4
* heroList
|
18 年之前 |
mateuszb
|
55c0dc0229
some stuff to hero moving
|
18 年之前 |
mateuszb
|
88a1809229
initializing town instances in game state
|
18 年之前 |
Michał W. Urbańczyk
|
4edc6176dc
* minimap fix
|
18 年之前 |
mateuszb
|
5222be8d94
* upgrades in moveHero function
|
18 年之前 |
mateuszb
|
2d7dbbefc3
* partially written hero moving
|
18 年之前 |
Michał W. Urbańczyk
|
2030a6793f
Empty function for hero movement
|
18 年之前 |
Michał W. Urbańczyk
|
ab3a06bf69
Mainly more improvements in CPreGame
|
18 年之前 |
Michał W. Urbańczyk
|
dc863f459c
*improvements in CPreGame
|
18 年之前 |
mateuszb
|
1541b33b62
* reading headers for RoE and AB maps
|
18 年之前 |
mateuszb
|
6d3a042add
* graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power)
|
18 年之前 |
Michał W. Urbańczyk
|
8c445b0ada
* half-working minimap
|
18 年之前 |
Michał W. Urbańczyk
|
7d704c7f02
* working pathfinder
|
18 年之前 |
mateuszb
|
d708669a75
* some functions have been written
|
18 年之前 |
Michał W. Urbańczyk
|
a3c45bcaa2
* buttons can use more than one def
|
18 年之前 |
Michał W. Urbańczyk
|
efcc7d08da
* printAtMiddle won't crash when called with an empty string
|
18 年之前 |
mateuszb
|
2fa2910777
* some minor improvements
|
18 年之前 |
Michał W. Urbańczyk
|
f42a1d9f3a
All 0.2 objectives achieved. Version changed to 0.3.
|
18 年之前 |
Michał W. Urbańczyk
|
6b0f209626
* VCMI no longer needs h3bitmap and h3sprite folders - delete them. Now everything is readed directly from lod files
|
18 年之前 |
mateuszb
|
ae279c79c5
* first version of player interface displaying
|
18 年之前 |
Michał W. Urbańczyk
|
0ea7a46309
* new files (CAdvmapInterface.h and CAdvmapInterface.cpp)
|
18 年之前 |
mateuszb
|
95b3ad64d3
* choosing random towns
|
18 年之前 |
Michał W. Urbańczyk
|
40607240b4
Added hero selection (buggy)
|
18 年之前 |
Michał W. Urbańczyk
|
8cb1c3ff90
* new files (TownHandler) - add them to your project
|
18 年之前 |
Michał W. Urbańczyk
|
99c3b11d96
* removed post-TSI rubbish from nodrze
|
18 年之前 |
Michał W. Urbańczyk
|
bbbfce798c
* reading 8. byte of player description from map header
|
18 年之前 |
mateuszb
|
21bbfda899
framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak
|
18 年之前 |
mateuszb
|
bcc3b16f80
changing colors on surfaces (currently advanced version works only with 8 bit surfaces)
|
18 年之前 |