Commit History

Autor SHA1 Mensaxe Data
  DjWarmonger 711094da82 Fixed bugs 275 & 324 %!s(int64=16) %!d(string=hai) anos
  Ivan Savenko def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 1c32679f93 Implemented flagged garrisons passableness ( #150 ). Full support for BorderGates. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk a3bfde9a41 Hopefully fixed #261, #263, #246. %!s(int64=16) %!d(string=hai) anos
  DjWarmonger adf3c9fd4b Resolved bugs #76 and #168 which always gave same heroes in tavern. %!s(int64=16) %!d(string=hai) anos
  mateuszb db4ee5844f * implemented 206 and 207 from mantis %!s(int64=16) %!d(string=hai) anos
  DjWarmonger 1683a419a3 Implemented artifact placement rules for advMap objects, but not for the random artifacts placed via editor. (feature #119) %!s(int64=16) %!d(string=hai) anos
  Frank Zago 3cdefa2790 accesible->accessible %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk fe7ef6bbe1 Smart map object serialization over net. %!s(int64=16) %!d(string=hai) anos
  mateuszb 7382314dfd * battle should now end automatically when last stack of one of sides is killed by a spell %!s(int64=16) %!d(string=hai) anos
  mateuszb 4dbc54f335 * minor changes (a few new consts introduced) %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 307c20e7dc * fixed crash on clicking on the map frame %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm %!s(int64=16) %!d(string=hai) anos
  mateuszb 1772f52554 * new spell: berserk %!s(int64=16) %!d(string=hai) anos
  mateuszb 05b0d82769 * next part of sieges %!s(int64=16) %!d(string=hai) anos
  mateuszb a4df8e8831 * partial support for arrow turrets %!s(int64=16) %!d(string=hai) anos
  mateuszb 5bfbcfb000 * next part of sieges %!s(int64=16) %!d(string=hai) anos
  mateuszb d25a5a795e * next part of sieges %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk ca7ee8936c Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors. %!s(int64=16) %!d(string=hai) anos
  mateuszb 8fac12f957 * estimating damage that will be dealt while choosing stack to attack %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 780de79eba Further fixes. %!s(int64=16) %!d(string=hai) anos
  mateuszb fceeb05e16 * a bit of pathfinder interface redesign %!s(int64=16) %!d(string=hai) anos
  mateuszb adcfb3c020 * second part of sieges %!s(int64=16) %!d(string=hai) anos
  mateuszb 2c7d7f4094 * first part of siege support %!s(int64=16) %!d(string=hai) anos
  mateuszb fe2085fe42 * support for new creature abilities: hate, spell cost decreasing, spell vulnerability %!s(int64=16) %!d(string=hai) anos
  mateuszb 56fe3b0547 * jousting support %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 66dd31fd8a * attacking and capturing towns %!s(int64=16) %!d(string=hai) anos
  mateuszb c4b0bd9d7e * new spell: remove obstacle %!s(int64=16) %!d(string=hai) anos
  mateuszb 4fc25c7b98 * corrected per-stack spell immunity handling %!s(int64=16) %!d(string=hai) anos