Commit History

Author SHA1 Message Date
  Ivan Savenko 7e27ac7073 IdentifierStorage is now separate handler in VLC 2 years ago
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: 2 years ago
  Ivan Savenko 21e794268b Attempt to fix & improve error detection: 2 years ago
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system 2 years ago
  Konstantin 4c4498b22a vcmi: modernize rest of lib 2 years ago
  Ivan Savenko 369e925af8 Loading of translation mods is now skipped on language mismatch 2 years ago
  Andrii Danylchenko 6314fc0506 Fix destructor order 2 years ago
  Ivan Savenko 35775b90f8 Moved bonus names to translation 2 years ago
  Ivan Savenko e48bd39b9c Moved road & river handlers into a separate file 2 years ago
  Ivan Savenko 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 years ago
  Ivan Savenko 1468f6aded Converted terrainTypeHandler into proper handler class 2 years ago
  krs eecaa20693 Resource extractor "enablers" are now command line options 2 years ago
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  Tomasz Zieliński a5077245a8 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 years ago
  Andrey Filipenkov 7e6ed0583c disable all scripting code when configuring without scripting modules 3 years ago
  Tomasz Zieliński c9c4603f75 Firts working version that launches original maps 3 years ago
  Tomasz Zieliński 494b0f0226 First version that compiles 3 years ago
  Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) 3 years ago
  Andrii Danylchenko 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches 3 years ago
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) 3 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago
  Dmitry Orlov 854a2e6c39 Feature: Mods system improvement, Part III. Bunusing buildings customization. 4 years ago
  Dmitry Orlov 195fb8ff41 Mod system improvement Part I : Fix content losing after deserialization 5 years ago
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 years ago
  Henning Koehler fbab52eb18 added basic handler for loading secondary skill bonuses 8 years ago
  AlexVinS 143ff682bc Logging cleanup 8 years ago
  ArseniyShestakov b52cfe5283 Code style: use parentheses for creating heap-based objects (#344) 8 years ago
  Arseniy Shestakov dbcd79c48a Code cleanup: remove double and unneded semicolons 8 years ago