Ivan Savenko
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7e778045b8
- removed no longer used CSndHandler. Transition to new fs is finished
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13 years ago |
Michał W. Urbańczyk
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5981ad15d4
Fixed Duel mode. Integrated some changes from programmingChallenge branch - it's possible to define duel parameters using JSON.
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13 years ago |
Ivan Savenko
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50e8bc1704
- build system update
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13 years ago |
DjWarmonger
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12511d8fee
First part of new Quest Log, including common quest interface.
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13 years ago |
Ivan Savenko
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47945383da
gcc-4.5 compatibility
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13 years ago |
Ivan Savenko
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770a6e077c
- handling of incorrect or missing configuration files (settings.json\defaultSettings.json)
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13 years ago |
Ivan Savenko
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9d2711fb51
- rewrote most of classes from adventure map window
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13 years ago |
Ivan Savenko
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faaf799d95
- fixed some extra warnings. Mostly harmless.
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13 years ago |
Michał W. Urbańczyk
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ee6e9fcc7f
Fixed #947.
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13 years ago |
Michał W. Urbańczyk
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a234b4c935
Fixed #956.
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13 years ago |
Ivan Savenko
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665837d656
- hopefully better town development for AI
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13 years ago |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 years ago |
Ivan Savenko
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9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
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13 years ago |
Michał W. Urbańczyk
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5449546447
Advanced work on support for Quicksand and Land Mine spells.
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13 years ago |
Michał W. Urbańczyk
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b5526f0f54
Fixed #925.
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13 years ago |
Michał W. Urbańczyk
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 years ago |
Michał W. Urbańczyk
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3546c7841a
* Possibly fixed #870
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13 years ago |
DjWarmonger
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5e14d17ed3
Fixes for r2543.
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13 years ago |
Michał W. Urbańczyk
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046e54563c
* fixed project files for RD configuration
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14 years ago |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
beegee1
|
2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
DjWarmonger
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9a1460c2e0
Handling of cursor for creatures casting spells.
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14 years ago |
DjWarmonger
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6fdb984799
Lots of refactoring & work for creature spells.
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14 years ago |
Michał W. Urbańczyk
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6ef44bde5a
Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway.
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14 years ago |
DjWarmonger
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899aeeb748
New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible.
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14 years ago |
ori.bar
|
5b836f428a
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
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14 years ago |
Ivan Savenko
|
0693312a8e
- fixed several crashes with joining creatures
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14 years ago |
beegee1
|
55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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14 years ago |
DjWarmonger
|
8102fd4cf0
Support for Death Blow ability.
|
14 years ago |