Commit History

Auteur SHA1 Bericht Datum
  Ivan Savenko 7e778045b8 - removed no longer used CSndHandler. Transition to new fs is finished 13 jaren geleden
  Michał W. Urbańczyk 5981ad15d4 Fixed Duel mode. Integrated some changes from programmingChallenge branch - it's possible to define duel parameters using JSON. 13 jaren geleden
  Ivan Savenko 50e8bc1704 - build system update 13 jaren geleden
  DjWarmonger 12511d8fee First part of new Quest Log, including common quest interface. 13 jaren geleden
  Ivan Savenko 47945383da gcc-4.5 compatibility 13 jaren geleden
  Ivan Savenko 770a6e077c - handling of incorrect or missing configuration files (settings.json\defaultSettings.json) 13 jaren geleden
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window 13 jaren geleden
  Ivan Savenko faaf799d95 - fixed some extra warnings. Mostly harmless. 13 jaren geleden
  Michał W. Urbańczyk ee6e9fcc7f Fixed #947. 13 jaren geleden
  Michał W. Urbańczyk a234b4c935 Fixed #956. 13 jaren geleden
  Ivan Savenko 665837d656 - hopefully better town development for AI 13 jaren geleden
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 jaren geleden
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 jaren geleden
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. 13 jaren geleden
  Michał W. Urbańczyk b5526f0f54 Fixed #925. 13 jaren geleden
  Michał W. Urbańczyk a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 13 jaren geleden
  Michał W. Urbańczyk 3546c7841a * Possibly fixed #870 13 jaren geleden
  DjWarmonger 5e14d17ed3 Fixes for r2543. 13 jaren geleden
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 jaren geleden
  beegee1 156aa6e4d9 * Updated class - file - handling 14 jaren geleden
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 jaren geleden
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 jaren geleden
  DjWarmonger 9a1460c2e0 Handling of cursor for creatures casting spells. 14 jaren geleden
  DjWarmonger 6fdb984799 Lots of refactoring & work for creature spells. 14 jaren geleden
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 14 jaren geleden
  DjWarmonger 899aeeb748 New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible. 14 jaren geleden
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 jaren geleden
  Ivan Savenko 0693312a8e - fixed several crashes with joining creatures 14 jaren geleden
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 jaren geleden
  DjWarmonger 8102fd4cf0 Support for Death Blow ability. 14 jaren geleden