|  Ivan Savenko | 7e7d12095b
							
							- basic support for dependencies\conflicts for mods | 12 years ago | 
				
					
						|  alexvins | 4bc2fd5519
							
							[c::b] renamed map subfolder to workaround dependency tracking bug | 13 years ago | 
				
					
						|  DjWarmonger | 1807a8a536
							
							- Bonus subtype will now be resolved using string identifiers. | 13 years ago | 
				
					
						|  Ivan Savenko | 8824f5e2d5
							
							- H3 creatures use subset of mod creature format (todo - unify code) | 13 years ago | 
				
					
						|  DjWarmonger | 0e06ac15ad
							
							- Commanders are now a part of faction config | 13 years ago | 
				
					
						|  DjWarmonger | 99e7177d57
							
							Fixed unitialized ptrs in CArtifacts. | 13 years ago | 
				
					
						|  Ivan Savenko | d2ee602b29
							
							- fix uninitialized cursor | 13 years ago | 
				
					
						|  DjWarmonger | 62a281a665
							
							Complete parsing for new Artifacts. iconIndex needs to be handled. | 13 years ago | 
				
					
						|  Ivan Savenko | 04358ed0c6
							
							multiple changes in config system, breaks existing mods. See upcoming post on forums. | 13 years ago | 
				
					
						|  Ivan Savenko | 85a23e298c
							
							- generic string ID -> numeric ID resolution system | 13 years ago | 
				
					
						|  DjWarmonger | 13a5a820d0
							
							- Fixed #1032 | 13 years ago | 
				
					
						|  Ivan Savenko | f7915d9e61
							
							- removed creature-related code from ModHandler | 13 years ago | 
				
					
						|  Ivan Savenko | fcc66b7bb9
							
							- fixed RPATH in cmake | 13 years ago | 
				
					
						|  Ivan Savenko | 2001aeac92
							
							- typo fix | 13 years ago | 
				
					
						|  Ivan Savenko | b1557bc6c4
							
							- fixes #1105 | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | f30ee8ff04
							
							* fixed possible corruption of pack sent by server when player request is rejected | 13 years ago | 
				
					
						|  DjWarmonger | 906fa04a60
							
							Tweaks for creature bonuses. | 13 years ago | 
				
					
						|  Ivan Savenko | 15a7f43e11
							
							- fixed #1075, #1080, #1081 | 13 years ago | 
				
					
						|  DjWarmonger | 7759ed017e
							
							-Fixed abilities for new creatures not being displayed in creature window | 13 years ago | 
				
					
						|  DjWarmonger | 8e78c86fe9
							
							Parsing for stack experience and all other properties specified by creature format. Functionality untested due to other bugs in engine :( | 13 years ago | 
				
					
						|  mateuszb | 6a81c8b1af
							
							* campaign against magic numbers | 13 years ago | 
				
					
						|  Ivan Savenko | 3fcba4fb5c
							
							- fixed crash on start of some campaigns | 13 years ago | 
				
					
						|  Ivan Savenko | 8f936cd34d
							
							- added battleAI to CMake, compile fixes | 13 years ago | 
				
					
						|  DjWarmonger | e2bfd53c98
							
							- Fixed some issues and crashes | 13 years ago | 
				
					
						|  DjWarmonger | f38244bb5a
							
							Fixed adventure map defs for new creatures. | 13 years ago | 
				
					
						|  DjWarmonger | 16adfa3aa7
							
							- Fixed crash on creature window drawn for neutral faction | 13 years ago | 
				
					
						|  Ivan Savenko | 99dcb73a72
							
							- filesystem.json files for wog and vcmi data | 13 years ago | 
				
					
						|  DjWarmonger | 656cf5ab6a
							
							- New creatures now work in game (more or less) | 13 years ago | 
				
					
						|  Ivan Savenko | 2c88845b9e
							
							- compile fix | 13 years ago | 
				
					
						|  DjWarmonger | 3f95ba8ac8
							
							Parsing & loading for new creatures. A lot of tweaks & improvements. Still needs some work. | 13 years ago |