Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 7eb82278d9 - minor fixes to JSON %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 8054c85091 - some work on sound and music players: %!s(int64=14) %!d(string=hai) anos
  beegee1 f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 35a528e062 - Rewrote Kingdom Overview window - all should be stable now %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 79f5b29196 Various player/AI interface related fixes and improvements. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 5269e845fd handling of Rebirth ability for Phoenix. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 8102fd4cf0 Support for Death Blow ability. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 57a36e77f3 Improvement for multiple-hex effects. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 81180de8be Handling of area attack animation & effect %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 48e79b163c - missed file from previous commit %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 9ca5d9048a Fixed total spell immunity granted by 2212. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger bdce46ab60 Minor refactorings, fixes & improvements. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk d9a9477cb4 Likely fixing #754. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 5eef9551de Fixed #607 %!s(int64=14) %!d(string=hai) anos
  DjWarmonger af8d8cbfc7 Implemented #479 %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 47e4c8d6e6 Probably fixed #732, one more fix for spawning wandering monsters. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 8e57dba850 Fixed #658 and #699. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 617e1f962e New files for lib: %!s(int64=14) %!d(string=hai) anos
  Frank Zago c46f3da9ab Fixed potential NULL dereference. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko e494171de3 - several changes to get reusable code %!s(int64=14) %!d(string=hai) anos
  beegee1 45fba15511 * Reverted previously changed PreGame code %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 362f413b4d Fixing #127 and #702. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. %!s(int64=14) %!d(string=hai) anos
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. %!s(int64=14) %!d(string=hai) anos
  beegee1 d6bd8514e7 Fixed bug #722. GuiBase::Run is now mostly in its old state. (before rev 2062) One disadvantage is now that the FPS Counter doesn't work in battle. %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 0f605256e9 - added new files to build system %!s(int64=14) %!d(string=hai) anos
  beegee1 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk b5a546349b Moved framerate keeper from CPlayerInterface to CGuiHandler, thing should be running smoother. %!s(int64=14) %!d(string=hai) anos