Commit Verlauf

Autor SHA1 Nachricht Datum
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future vor 9 Jahren
  AlexVinS 22884d9150 AI logging convert 1 vor 9 Jahren
  AlexVinS dd70e74769 [AI] relaxed logging vor 9 Jahren
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it vor 9 Jahren
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared vor 10 Jahren
  AlexVinS a4d4851d80 Fix typo: casted->cast vor 10 Jahren
  AlexVinS 466ddb37b3 fix 1556 vor 10 Jahren
  AlexVinS 685deddac1 Start spell-relatet files reorganisation vor 10 Jahren
  AlexVinS a06dae1f96 Move getAffectedCreatures to CSpell. + more drafts vor 11 Jahren
  AlexVinS d7800b834e get rid of CBattleInfoCallback::calculateSpellDmg vor 11 Jahren
  AlexVinS e4b726151d get rid of CBattleInfoCallback::battleStackIsImmune vor 11 Jahren
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants vor 11 Jahren
  AlexVinS 6f65d2484b Extract battleStackIsImmune from battleIsImmune vor 11 Jahren
  Ilya Zhuravlev db7cd79cf7 Android port. vor 11 Jahren
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 vor 11 Jahren
  alexvins 4203d69525 Part 2 of new spell configuration vor 11 Jahren
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless vor 12 Jahren
  Michał W. Urbańczyk 149ff4df14 Fixed tiny but terrible mistake from two commits ago. vor 12 Jahren
  Michał W. Urbańczyk 5c6d12400f Fixed AI detection of battle end (solves some freezes). vor 12 Jahren
  Michał W. Urbańczyk 92246a2c17 * Fixed #1417 — infinite loop of AI trying to visit allied creture generator vor 12 Jahren
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" vor 12 Jahren
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: vor 12 Jahren
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported vor 12 Jahren
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: vor 12 Jahren
  Ivan Savenko dd808ef5cc bugfixing: vor 12 Jahren
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. vor 12 Jahren
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. vor 12 Jahren
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) vor 12 Jahren
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. vor 12 Jahren
  beegee1 abf96a5b66 - Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections vor 12 Jahren