Commit History

Autor SHA1 Mensaxe Data
  Alexander Wilms c65794b9e3 Fix typos hai 1 ano
  Ivan Savenko 359af84d59 Fix crash on starting battle in MP %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 864462b84a Reduce excessive updates of garrisons. Fixes selection reset in simturns %!s(int64=2) %!d(string=hai) anos
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Laserlicht c96cc405ed town now updates %!s(int64=2) %!d(string=hai) anos
  nordsoft d7d435dcb7 Add game pause %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3973624278 Implemented tolerance for touch events %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a494dc4870 Refactoring of CGarrisonInt %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 900b1c1763 Simplified text input handling, fixes hotkeys on windows with text input %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8b61c0d59b Replaced CIntObject::type bitfield with bool's. Added input blocking. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 563d7dd41f Renamed RCLICK -> SHOW_POPUP %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85a11c090e Enter popup await mode only if there is an active popup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 360bf48031 Implemented panning/swiping gesture for sliders %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5bd044521a Added method descriptions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6012e0cb45 Minor code reorganization %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d5d0ca96a8 Minor fixes and cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1f513fd280 Extracted event management from GuiHandler and CIntObject %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ad3e54e6c0 Reduced usage of topWindow() method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c5a48a01ce Remove no longer used code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fd3933e589 Support for changing resolution without game restart %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 97426a3f7c Implemented disabling of buttons based on condition %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 832e56e005 Implementation of (very basic) shortcuts system %!s(int64=2) %!d(string=hai) anos
  Konstantin 86f5d6de69 vcmi: modernize headers %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a8fe8c0f3b Converted timer event into tick event that is called every frame %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko aab082fd2e Remove remaining access to SDL_Events %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cfcaf5cbb6 renamed keyDown -> keyPressed %!s(int64=2) %!d(string=hai) anos