|  Ivan Savenko | 2a05fbdd50
							
							Unified handling of battle sides ID's | 1 ano atrás | 
				
					
						|  Ivan Savenko | e67e4430ba
							
							Removed most of non-const static fields in lib. Reduced header includes. | 1 ano atrás | 
				
					
						|  Ivan Savenko | 07e7d6cc14
							
							Do not allow fleeing from cities without fort | 1 ano atrás | 
				
					
						|  Ivan Savenko | b58301849b
							
							Pass functor via reference to avoid costly copies | 1 ano atrás | 
				
					
						|  Ivan Savenko | b88a8da4e8
							
							Split off some netpack structures into separate files | 2 anos atrás | 
				
					
						|  Johannes Schauer Marin Rodrigues | a1a5bc28c2
							
							convert line endings from CRLF (Windows) to LF (Linux/Unix) | 2 anos atrás | 
				
					
						|  Ivan Savenko | 3a88180494
							
							Separated game and battle callback (server & client only) | 2 anos atrás | 
				
					
						|  Ivan Savenko | 86a7f5f5cd
							
							Removed getStr(bool), replaced with similar toString() | 2 anos atrás | 
				
					
						|  Ivan Savenko | 85262cf4f5
							
							Moved CGameState files into a separate directory | 2 anos atrás | 
				
					
						|  Konstantin | 05eccbc2bb
							
							vcmi: split bonus to enumerator and HeroBonus.h | 2 anos atrás | 
				
					
						|  Konstantin P | b472c89276
							
							vcmi: make some CStack properties private | 2 anos atrás | 
				
					
						|  Konstantin | 7a5775a9f9
							
							vcmi: use std::optional | 2 anos atrás | 
				
					
						|  Konstantin | 03eb997137
							
							CBattleInfoEssentials: add battleIsGatePassable() | 2 anos atrás | 
				
					
						|  Konstantin | 4da97682be
							
							vcmi: remove code duplication for native terrain | 2 anos atrás | 
				
					
						|  Konstantin | fedf7d377c
							
							vcmi: remove TFaction | 2 anos atrás | 
				
					
						|  Konstantin | 11b237a23c
							
							vcmi: massive refactoring v1 | 2 anos atrás | 
				
					
						|  Konstantin | 26db14b7b4
							
							vcmi: expert dispel now works mechanically correct | 2 anos atrás | 
				
					
						|  Konstantin | 93c2bbf9ab
							
							vcmi: modernize lib/battle | 2 anos atrás | 
				
					
						|  Ivan Savenko | 500cf7f15d
							
							EWallPart & EWallState are now enum class | 2 anos atrás | 
				
					
						|  Tomasz Zieliński | 20c102e648
							
							Remove T prefix from new typedefs | 3 anos atrás | 
				
					
						|  Tomasz Zieliński | f386f42166
							
							Merge remote-tracking branch 'origin/develop' into terrain-rewrite | 3 anos atrás | 
				
					
						|  Tomasz Zieliński | 4ea57ea7fc
							
							A variety of suggested style tweaks | 3 anos atrás | 
				
					
						|  Andrey Filipenkov | ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined | 3 anos atrás | 
				
					
						|  Tomasz Zieliński | 494b0f0226
							
							First version that compiles | 3 anos atrás | 
				
					
						|  Nordsoft91 | c4035134e5
							
							New battlegrounds (#758) | 3 anos atrás | 
				
					
						|  Nordsoft91 | aaa07e4d2e
							
							New terrain support - part 1 (#755) | 3 anos atrás | 
				
					
						|  Dmitry Orlov | 39de2f6435
							
							Fix: Morale bonus should be shown correctly | 5 anos atrás | 
				
					
						|  Dmitry Orlov | f4816b0824
							
							Mod system improvement Part I : Special buildings should work in the modders towns | 5 anos atrás | 
				
					
						|  Dydzio | cd78779d9c
							
							Remove false warning indicating something is wrong | 6 anos atrás | 
				
					
						|  Michał Kalinowski | ac6b477aa2
							
							Simplify statements | 6 anos atrás |