Commit History

Author SHA1 Message Date
  Ivan Savenko 2de3178158 Fixed game startup 2 years ago
  Ivan Savenko e1799379dd Terrain/Road/River handler are now in compileable state 2 years ago
  Ivan Savenko 1468f6aded Converted terrainTypeHandler into proper handler class 2 years ago
  SoundSSGood 6b7ce798d0 artifactTransitionPos created 2 years ago
  Ivan Savenko 9248e06ae0 Demon summon is now a spell. DEMON_SUMMONING bonus has been removed 2 years ago
  Ivan Savenko c79634b6a7 Moved all animation ordering logic to callers 3 years ago
  SoundSSGood 45a3064e5d suggested changes 3 years ago
  Andrey Filipenkov 92dd6d8c17 define app version only in CMakeLists 3 years ago
  Tomasz Zieliński 20c102e648 Remove T prefix from new typedefs 3 years ago
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 years ago
  Tomasz Zieliński 25f66097cc Handle RoadType by value / reference 3 years ago
  Tomasz Zieliński f804f8a326 Store RiverType by value, handle by reference 3 years ago
  Tomasz Zieliński 4ea57ea7fc A variety of suggested style tweaks 3 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  Tomasz Zieliński a5077245a8 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 years ago
  Tomasz Zieliński 09931b6c9d Moved roads and rivers to config files. 3 years ago
  Tomasz Zieliński ebe45d512d Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType. 3 years ago
  Tomasz Zieliński 494b0f0226 First version that compiles 3 years ago
  Tomasz Zieliński b20f649521 stash 3 years ago
  nordsoft 1b6f4a5cf3 Rebase on develop 3 years ago
  Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) 3 years ago
  Andrii Danylchenko 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches 3 years ago
  Nordsoft91 c4035134e5 New battlegrounds (#758) 3 years ago
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) 3 years ago
  Dmitry Orlov b1db6e26d1 Fix: nextPrimarySkill crash in case when probability values are incorrect 4 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago
  Dmitry Orlov 8cd1af6998 Fix: Siege crashes when creature on the archer's tower is not a shooter 4 years ago
  Dmitry Orlov 854a2e6c39 Feature: Mods system improvement, Part III. Bunusing buildings customization. 4 years ago
  Dmitry Orlov 8f331dce31 Feature: Lodestar Grail should work. 5 years ago
  Dmitry Orlov 643cc00db6 Mod system improvement: Special buildings should work in the modders towns. Part II 5 years ago