|  Ivan Savenko | 93b18ee94b
							
							Fix some issues detected by Sonar & code review, fix build | 7 mesiacov pred | 
				
					
						|  Ivan Savenko | 0ada2a5ebd
							
							Map objects now use shared_ptr (game) | 7 mesiacov pred | 
				
					
						|  Ivan Savenko | 2d3734656d
							
							Fix test | 1 rok pred | 
				
					
						|  Ivan Savenko | 1c63fefe02
							
							Moved banks randomization to server-side with client netpack | 1 rok pred | 
				
					
						|  Ivan Savenko | 63bcf7d83c
							
							Replaced most of usages of CRandomGenerator with vstd::RNG in library | 1 rok pred | 
				
					
						|  Ivan Savenko | 19e851ddff
							
							Implemented configurable level of decorations for terrains | 1 rok pred | 
				
					
						|  Ivan Savenko | e1c01ca636
							
							Fix CI build | 2 rokov pred | 
				
					
						|  Ivan Savenko | de769a04d6
							
							Remove unnecessary includes from headers | 2 rokov pred | 
				
					
						|  Konstantin | 86f5d6de69
							
							vcmi: modernize headers | 2 rokov pred | 
				
					
						|  Ivan Savenko | 4f3ea0d1d9
							
							Renamed Terrain.h/cpp -> TerrainHandler.h/cpp | 2 rokov pred | 
				
					
						|  Tomasz Zieliński | 20c102e648
							
							Remove T prefix from new typedefs | 3 rokov pred | 
				
					
						|  Tomasz Zieliński | f386f42166
							
							Merge remote-tracking branch 'origin/develop' into terrain-rewrite | 3 rokov pred | 
				
					
						|  Tomasz Zieliński | 4ea57ea7fc
							
							A variety of suggested style tweaks | 3 rokov pred | 
				
					
						|  Andrey Filipenkov | ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined | 3 rokov pred | 
				
					
						|  Tomasz Zieliński | ebe45d512d
							
							Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType. | 3 rokov pred | 
				
					
						|  Tomasz Zieliński | 494b0f0226
							
							First version that compiles | 3 rokov pred | 
				
					
						|  Nordsoft91 | e4ac0d4370
							
							Editor prerequisites [part 2] (#889) | 3 rokov pred | 
				
					
						|  Nordsoft91 | 4bd0ff680a
							
							Random map generator refactoring (#762) | 3 rokov pred | 
				
					
						|  Andrii Danylchenko | 4b4cc3cf4b
							
							battlefields in VLC and custom bonuses for terrain patches | 3 rokov pred | 
				
					
						|  Nordsoft91 | c4035134e5
							
							New battlegrounds (#758) | 3 rokov pred | 
				
					
						|  Nordsoft91 | aaa07e4d2e
							
							New terrain support - part 1 (#755) | 3 rokov pred | 
				
					
						|  Arseniy Shestakov | f1e5797834
							
							Code style: move or add licensing information on top of every file | 8 rokov pred | 
				
					
						|  AlexVinS | a85b4cf2a5
							
							* WIP on event condition format | 9 rokov pred | 
				
					
						|  DjWarmonger | 2a9ddadedd
							
							Fixes. Everything works now. | 9 rokov pred | 
				
					
						|  DjWarmonger | 9b58450cb0
							
							Part 3 - first working draft, cut generation time by half. | 9 rokov pred | 
				
					
						|  DjWarmonger | 19ea46a6d2
							
							Part 2. | 9 rokov pred | 
				
					
						|  DjWarmonger | 2410f0af61
							
							- WeightedRule optimization - part 1 | 9 rokov pred | 
				
					
						|  Arseniy Shestakov | 9fd1cff090
							
							Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared | 9 rokov pred | 
				
					
						|  Ivan Savenko | c3ce4b25df
							
							Removed all #include's of CMap.h from headers. | 10 rokov pred | 
				
					
						|  AlexVinS | ae2c72ca52
							
							Implemented road transitions. | 10 rokov pred |