mateuszb
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82e21f8b6e
* minor campaign related improvements
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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8f936cd34d
- added battleAI to CMake, compile fixes
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%!s(int64=13) %!d(string=hai) anos |
mateuszb
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8e3de98059
* restoring campaign features
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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62e63d45b1
Work in progress on BattleAI. Related changes:
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%!s(int64=13) %!d(string=hai) anos |
mateuszb
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fb2f19b4c5
* some work on campaigns
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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0ca9f64573
Next part of town configuration:
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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44cc848edc
first part of town configuration:
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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c7789992c3
- fix for hero flags along with battlehero cleanup
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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289b7b68d9
Mod Handler class. It is connected with engine, but doesn't do anything yet.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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9cbc1f1058
- merged basicCreatures and upgradedCreatures into single array
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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e67f8afdd9
- removed multiple unused files
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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b3c17d2788
large filesystem update. Filesysytem is now fully functional, everything should work.
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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17a513c01b
various fixes for #828
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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5981ad15d4
Fixed Duel mode. Integrated some changes from programmingChallenge branch - it's possible to define duel parameters using JSON.
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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d8cb3a34d3
-Fixed crash #1037
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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50e8bc1704
- build system update
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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47945383da
gcc-4.5 compatibility
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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1b50082e43
- fixed crash with necromancy dialog #1009 (russian-only)
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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9d2711fb51
- rewrote most of classes from adventure map window
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%!s(int64=13) %!d(string=hai) anos |
Frank Zago
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9fc459b5c8
Fixed clang warnings.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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828d9e70d2
- one more crash at map loading
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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4e92859cee
- fixed crash on loading of some maps
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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faaf799d95
- fixed some extra warnings. Mostly harmless.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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6f6cd6814e
- fixed wrong battlefield (#961)
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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d2756e8c88
Partial fix for #961.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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46f48f0676
- bugfixing:
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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5449546447
Advanced work on support for Quicksand and Land Mine spells.
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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7dc0d6878e
Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp.
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
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%!s(int64=13) %!d(string=hai) anos |