|  Konstantin | 8397bd91fb
							
							BattleActionsController: do not pass unused caster | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | dfa2e2a349
							
							Merge beta into develop | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 02c9a3f3d8
							
							Correctly reset UI on aborting Clone/Sacrifice | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  krs | dab07bdef9
							
							Now unit range is shown in Tactics phase as well | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  nordsoft | 52b53ab307
							
							Feature and setting implemented | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | e9aed2761c
							
							Fix target selection for teleport | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 484f0a175a
							
							Blocked movement of war machines in tactics phase | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 974be97e6d
							
							Merge pull request #1792 from IvanSavenko/happy_dydzio | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | a42dc923e4
							
							Remove hardcoded constant | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 06f9759aee
							
							Fix crash on using Teleport/Sacrifice spells | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 238de8a5d7
							
							Properly disable combat panel during spell targeting | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 4c311da21b
							
							Clamp potential kills tooltip to target unit size | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 5288e3761e
							
							Merge pull request #1764 from IvanSavenko/selectable_spellcaster | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 9a19feaf4a
							
							Fix spellcasters with massive spells | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | dc099b2a35
							
							Implemented support for multi-spell casters | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 970981cfc9
							
							Show information on potential kills in attack tooltip | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 31147ac83b
							
							refactoring: TDmgRange pair -> DamageRange struct | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 4919550a19
							
							Show a message that battle intro can be skipped | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 3c8a0b9e70
							
							Add missing text | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 9678296875
							
							Hero interaction is now battle action | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | c3b79c786b
							
							Spellcasters UI now shares handling with hero spellcasting | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | f150ced14c
							
							All spellcasters should work correctly now | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 55a58596bc
							
							Mostly finished refactoring of BattleActionsController | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 5da407e822
							
							All spell texts are now passed through translator | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | fb3c3a4636
							
							Provide distance information fo Jousting ability | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 0e8ee929df
							
							Renamed CCursorHandler -> CursorHandler | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | d3ecd43aba
							
							Merge remote-tracking branch 'vcmi/develop' into battle_improvements | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  nordsoft | 87c47fff1d
							
							Business logic of alternative actions | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 9248e06ae0
							
							Demon summon is now a spell. DEMON_SUMMONING bonus has been removed | %!s(int64=2) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 541d98143b
							
							Renamed BattleControlPanel -> BattleWindow | %!s(int64=2) %!d(string=hai) anos |