Commit History

Autor SHA1 Mensaxe Data
  Konstantin 8397bd91fb BattleActionsController: do not pass unused caster %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko dfa2e2a349 Merge beta into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 02c9a3f3d8 Correctly reset UI on aborting Clone/Sacrifice %!s(int64=2) %!d(string=hai) anos
  krs dab07bdef9 Now unit range is shown in Tactics phase as well %!s(int64=2) %!d(string=hai) anos
  nordsoft 52b53ab307 Feature and setting implemented %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e9aed2761c Fix target selection for teleport %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 484f0a175a Blocked movement of war machines in tactics phase %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 974be97e6d Merge pull request #1792 from IvanSavenko/happy_dydzio %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a42dc923e4 Remove hardcoded constant %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 06f9759aee Fix crash on using Teleport/Sacrifice spells %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 238de8a5d7 Properly disable combat panel during spell targeting %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4c311da21b Clamp potential kills tooltip to target unit size %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5288e3761e Merge pull request #1764 from IvanSavenko/selectable_spellcaster %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9a19feaf4a Fix spellcasters with massive spells %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko dc099b2a35 Implemented support for multi-spell casters %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 970981cfc9 Show information on potential kills in attack tooltip %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 31147ac83b refactoring: TDmgRange pair -> DamageRange struct %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4919550a19 Show a message that battle intro can be skipped %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3c8a0b9e70 Add missing text %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9678296875 Hero interaction is now battle action %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c3b79c786b Spellcasters UI now shares handling with hero spellcasting %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f150ced14c All spellcasters should work correctly now %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 55a58596bc Mostly finished refactoring of BattleActionsController %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5da407e822 All spell texts are now passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fb3c3a4636 Provide distance information fo Jousting ability %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0e8ee929df Renamed CCursorHandler -> CursorHandler %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d3ecd43aba Merge remote-tracking branch 'vcmi/develop' into battle_improvements %!s(int64=2) %!d(string=hai) anos
  nordsoft 87c47fff1d Business logic of alternative actions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9248e06ae0 Demon summon is now a spell. DEMON_SUMMONING bonus has been removed %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 541d98143b Renamed BattleControlPanel -> BattleWindow %!s(int64=2) %!d(string=hai) anos