Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko a1fb3b8b01 Reduce direct access to CAnimation, removed various caching schemes hai 1 ano
  Ivan Savenko 16f963bed5 Fix zooming with keyboard shortcuts hai 1 ano
  Ivan Savenko 320469d773 Cleanup hai 1 ano
  Ivan Savenko 8353bca34f Small refactoring of adventure map spell casting: hai 1 ano
  Dydzio 3bb66de551 Serverside validation, setting for terrain compatibility before cast etc hai 1 ano
  Dydzio 4f0a286167 Fix checks for tile visibility in tile click/hover handlers hai 1 ano
  Ivan Savenko a08546e964 Correctly update hero list on reordering via radial menu hai 1 ano
  Ivan Savenko 3880ea58b9 Merge branch 'josch/dos2unix' into develop %!s(int64=2) %!d(string=hai) anos
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Laserlicht 4528f42cdf fix segmentation fault; update townlist on adventuremap %!s(int64=2) %!d(string=hai) anos
  Laserlicht 72e4941982 dimlevel as class variable %!s(int64=2) %!d(string=hai) anos
  Laserlicht b143c2786f use dimming to hide screen %!s(int64=2) %!d(string=hai) anos
  Michael 40c7ddcaf4 dim adventuremap %!s(int64=2) %!d(string=hai) anos
  nordsoft 4b1224ec8c Implement turn timer feature %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4e80356bea Do not hide minimap on human player turn %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3e9da333cf Basic version of zoomable adventure map %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 03df274450 Framerate manager is now in a separate file and private member of GH %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko edd5d11734 Fix issues discovered by self-review %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 243773b6ef Renamed some adventure map files & classes %!s(int64=2) %!d(string=hai) anos