Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko 41210c1dbf Client-side support for multiple battles vor 2 Jahren
  Ivan Savenko 036df2e0ad Support multiple battles in AI vor 2 Jahren
  Dydzio d8eef4905a Implement new callback in stupidAI vor 2 Jahren
  Ivan Savenko aed8c411fc Minor rework & cleanup of combat replays vor 2 Jahren
  Ivan Savenko e23166df88 Fix locking of mutexes by StupidAI vor 2 Jahren
  Ivan Savenko 556763fb7b Fixed handling of tactics vor 2 Jahren
  Ivan Savenko 1bf6bbd9b6 Significantly simplified threading model in battles vor 2 Jahren
  nordsoft ce3028bd73 Intermediate commit vor 2 Jahren
  Ivan Savenko 5d80457eda Merge with vcmi/develop branch vor 2 Jahren
  Ivan Savenko e9e549148d Implemented teleportation animation effect vor 2 Jahren
  Ivan Savenko c79634b6a7 Moved all animation ordering logic to callers vor 3 Jahren
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland vor 3 Jahren
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features vor 7 Jahren
  Andrii Danylchenko 36854742e4 Fix StupidAI trying to attack through obstacle vor 5 Jahren
  Andrii Danylchenko ea073c81d3 2184 - fix battlefield corners unreachable for 2 hex units vor 5 Jahren
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) vor 8 Jahren
  Arseniy Shestakov da117e9255 Code style: remove void from constructors without arguments vor 7 Jahren
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file vor 8 Jahren
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. vor 8 Jahren
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer vor 9 Jahren
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared vor 10 Jahren
  AlexVinS 3bca68fd2d Initial refactoring vor 11 Jahren
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 vor 11 Jahren
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: vor 12 Jahren
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. vor 12 Jahren
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. vor 12 Jahren
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: vor 13 Jahren
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h vor 13 Jahren
  beegee1 156aa6e4d9 * Updated class - file - handling vor 14 Jahren
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex vor 14 Jahren