Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk b53c01ab92 * fixed estate problems (#57) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 7d7abbb68d * no more divison by 0 in slider %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b00cc9c628 * more code for creature info window and upgrades (still not finished) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 5b077531cd * improvements in recruitment window (slider won't allow to select more creatres than we can afford) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 2f2169b71f * improved slider ( #58 ) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 4ff5788e51 * version changed to 0.58 %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 06f278717c Splitting stacks %!s(int64=17) %!d(string=hai) anos
  mateuszb 54f94cf5ef a bit of escaping battlefield (to be finished) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk fb5c26437c * correctly calculated growths (including castles and horde structures) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk a729484dde * battle funcs added to ICallback %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk ffc93639ab Recruitment should work (todo - growths, counting remaining creatures) %!s(int64=17) %!d(string=hai) anos
  mateuszb 149c6772e2 battle and general upgrades and bugfixes %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 36779118b5 Huge commit: %!s(int64=17) %!d(string=hai) anos
  mateuszb fc4e0215fb * moving units and some minor improvements %!s(int64=17) %!d(string=hai) anos
  mateuszb 137f62798b completed calls of functions during stack's move %!s(int64=17) %!d(string=hai) anos
  mateuszb 500f55cd52 A few upgrades and bugfixes in battles %!s(int64=17) %!d(string=hai) anos
  mateuszb d5a5a04811 progress in battles %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk ac82c2fe5a Mostly working building and requirements %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 1e61235aa9 Almost finished building of buildings. %!s(int64=17) %!d(string=hai) anos
  mateuszb 7b88f4a70b another piece of battles (with code reorganization) %!s(int64=17) %!d(string=hai) anos
  mateuszb b95551a0be * another part of Battle interface %!s(int64=17) %!d(string=hai) anos
  mateuszb f1e40d5e86 * significant speed-up in def loading %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 9819bc86e2 * stuff for battles %!s(int64=18) %!d(string=hai) anos
  mateuszb 0c2cf02ca6 * given hero is placed in the town entrance %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk e46d411643 * mostly done town infobox %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk a89b4e2c59 * [feature] giving starting hero %!s(int64=18) %!d(string=hai) anos
  mateuszb 21ec0b77d4 code cleanups, etc. %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk c461365275 * added Necropolis %!s(int64=18) %!d(string=hai) anos
  mateuszb ed0bbcfe11 changes seem to cover almost everything on heroes' artifacts in hero screen %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk b675de7ca5 * support for Inferno %!s(int64=18) %!d(string=hai) anos