Cronologia Commit

Autore SHA1 Messaggio Data
  Ivan Savenko 27442e2950 Remove unused code 2 anni fa
  Ivan Savenko 47c1803c42 Finalization of refactoring: 2 anni fa
  Ivan Savenko d2b837b116 All creature-related texts go through translator 2 anni fa
  Dydzio 804b164c75 Changed getQuantityRangeStringForId handling 2 anni fa
  Dydzio 8248feebf7 Implement numeric creature descriptions with config toggle on/off 2 anni fa
  Ivan Savenko 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 anni fa
  Ivan Savenko 1bdc4240d1 Remove unused include 3 anni fa
  Ivan Savenko 6678a747bb Implemented ray-like projectiles for shooters 3 anni fa
  Tomasz Zieliński 20c102e648 Remove T prefix from new typedefs 3 anni fa
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 anni fa
  Tomasz Zieliński 4ea57ea7fc A variety of suggested style tweaks 3 anni fa
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
  Tomasz Zieliński 494b0f0226 First version that compiles 3 anni fa
  Nordsoft91 4bd0ff680a Random map generator refactoring (#762) 3 anni fa
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) 3 anni fa
  Dmitry Orlov 30b879ae5d Fixed: duplicated bonusing building. Improved: opposite bonus propagation 4 anni fa
  Dmitry Orlov 2a39c401b8 Feature: Opposite Side Limiter. Added: Old saves support. 4 anni fa
  Dmitry Orlov f861d3a509 Fix: Visiting hero should receive town bonuses during town siege 4 anni fa
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 anni fa
  Dmitry Orlov 854a2e6c39 Feature: Mods system improvement, Part III. Bunusing buildings customization. 4 anni fa
  Dmitry Orlov 8f331dce31 Feature: Lodestar Grail should work. 5 anni fa
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 anni fa
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 anni fa
  Piotr f931b19a16 Show correct quantity of guards of dwelling, fixes #2502 (#356) 8 anni fa
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 anni fa
  AlexVinS a31c28ec33 Unified war machine mechanics. 8 anni fa
  AlexVinS a85b4cf2a5 * WIP on event condition format 9 anni fa
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList 9 anni fa
  AlexVinS 483276b128 Merge fixes 9 anni fa
  AlexVinS a638d0cd51 Creature set serialization 10 anni fa