Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files il y a 2 ans
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations il y a 2 ans
  Konstantin d8a237ba46 vcmi: add getTrigger method to obstacles il y a 2 ans
  Konstantin 179cee3e88 vcmi: add obstacle animation helper functions il y a 2 ans
  Konstantin eff41f66ed vcmi: now obstacles can have disappearing anim il y a 2 ans
  Konstantin aab5b47038 vcmi: setup moats using MoatAbility il y a 2 ans
  Konstantin 1100bc7a5b obstacle: remove trigger animation and sound il y a 2 ans
  Konstantin db428faeeb vcmi: allow obstacles to store another spells il y a 2 ans
  Konstantin 57c35f39ca WIP: Moat placer il y a 2 ans
  Konstantin 93c2bbf9ab vcmi: modernize lib/battle il y a 2 ans
  Ivan Savenko 52fc5b3c39 Exploded mines now send ACTIVATE flag to client to play effect il y a 2 ans
  Ivan Savenko e791323502 Implemented placement sound for obstacles il y a 3 ans
  Ivan Savenko 1558c28c0a Fix obstacle rendering il y a 3 ans
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
  Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) il y a 3 ans
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) il y a 8 ans
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) il y a 8 ans
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file il y a 8 ans
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. il y a 8 ans