Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 56d69e790b Renamed MetaString methods to more logical names il y a 2 ans
  Ivan Savenko 2636a0dcc3 Moved MetaString to a new file il y a 2 ans
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h il y a 2 ans
  Konstantin 4866c2fe5c vcmi: split IBonusBearer il y a 2 ans
  Konstantin b6eb2dc060 vcmi: rename IFactionMember and ICreature il y a 2 ans
  Konstantin 6fa1b2b19f vcmi: move bonuses to its own folder il y a 2 ans
  Konstantin P 4b2a09dae7 FactionMember: move code around il y a 2 ans
  Konstantin af25ad0866 vcmi: split creatures and faction members il y a 2 ans
  Konstantin 4f7035d3ff vcmi: add IFactionMember abstract class il y a 2 ans
  Konstantin 4da97682be vcmi: remove code duplication for native terrain il y a 2 ans
  Konstantin 7326980bd4 vcmi: rename WithXXX to IXXXProvider il y a 2 ans
  Konstantin 0f5f4c69ec vcmi: specialize native terrain entity il y a 2 ans
  Ivan Savenko 970981cfc9 Show information on potential kills in attack tooltip il y a 2 ans
  krs 26bca26bd8 Enum is now in its own namespace, comments for enum values removed il y a 2 ans
  krs 7421fabf2c BattlePhases enum moved to Unit.h il y a 2 ans
  Konstantin 93c2bbf9ab vcmi: modernize lib/battle il y a 2 ans
  Ivan Savenko 733f21f8dc Petrify will freeze stack animations il y a 2 ans
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features il y a 7 ans
  Andrii Danylchenko 3614330b3d moat bypass when no targets to attack il y a 5 ans
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) il y a 8 ans