Commit History

Автор SHA1 Съобщение Дата
  beegee1 d1002f7e8f - Fixed starting another map from campaign bonus selection screen while playing a campaign mission преди 12 години
  beegee1 b9b25ef552 - Fixed mantis #1422 (starting another scenario crashes VCMI for now) преди 12 години
  beegee1 f2cc630e2c - Show confirmation dialog when pressing Alt + F4 to quit the game преди 12 години
  beegee1 c786a3076a - Refactored victory loss condition checks преди 12 години
  Ivan Savenko 84dea676f2 compile fix, fixes missing end-of-line #1483 преди 12 години
  Ivan Savenko e13dc872e0 - support for Chinese fonts (GBK 2-byte encoding) преди 12 години
  Ivan Savenko 6bee105d7d Some refactoring of text display widgets: преди 12 години
  Ivan Savenko 77496bcea9 - fixed several cases of accessing full path to files in archives преди 12 години
  Ivan Savenko b87897096c Filesystem handling is now more flexible преди 12 години
  Ivan Savenko 91cd88ba97 - compile fix for OSX преди 12 години
  Ivan Savenko 4ac2a6e8b6 minor refactoring of VCMIDirs, bugfixing преди 12 години
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" преди 12 години
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported преди 12 години
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: преди 12 години
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. преди 12 години
  Michał W. Urbańczyk 2be2143844 Game interfaces can register another interfaces to receive info on game events. преди 12 години
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. преди 12 години
  Ivan Savenko 6737c270c9 gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class преди 12 години
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) преди 12 години
  Ivan Savenko 08b2af3ccb - fixed "get txt" console command преди 12 години
  Michał W. Urbańczyk fc6e72dc75 * Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast. преди 12 години
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. преди 12 години
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names преди 12 години
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime преди 12 години
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: преди 12 години
  Michał W. Urbańczyk d1d67caa0b Get rid of some old serialization workaround code that is not needed because serializer was improved in the meantime. преди 12 години
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. преди 12 години
  beegee1 c10266ed97 - Reduced complexity to use the CMapGenerator(simpler interface) - Removed h3m.txt and tchar_amigaos4.h преди 12 години
  beegee1 f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger преди 12 години
  beegee1 6827fcdb53 - Integrated the logging API into the server project - Simplified CBasicLogConfigurator usage(exception handling, logging, log file appending) преди 12 години