커밋 기록

작성자 SHA1 메시지 날짜
  beegee1 d1002f7e8f - Fixed starting another map from campaign bonus selection screen while playing a campaign mission 12 년 전
  beegee1 b9b25ef552 - Fixed mantis #1422 (starting another scenario crashes VCMI for now) 12 년 전
  beegee1 f2cc630e2c - Show confirmation dialog when pressing Alt + F4 to quit the game 12 년 전
  beegee1 c786a3076a - Refactored victory loss condition checks 12 년 전
  Ivan Savenko 84dea676f2 compile fix, fixes missing end-of-line #1483 12 년 전
  Ivan Savenko e13dc872e0 - support for Chinese fonts (GBK 2-byte encoding) 12 년 전
  Ivan Savenko 6bee105d7d Some refactoring of text display widgets: 12 년 전
  Ivan Savenko 77496bcea9 - fixed several cases of accessing full path to files in archives 12 년 전
  Ivan Savenko b87897096c Filesystem handling is now more flexible 12 년 전
  Ivan Savenko 91cd88ba97 - compile fix for OSX 12 년 전
  Ivan Savenko 4ac2a6e8b6 minor refactoring of VCMIDirs, bugfixing 12 년 전
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" 12 년 전
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 년 전
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 년 전
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. 12 년 전
  Michał W. Urbańczyk 2be2143844 Game interfaces can register another interfaces to receive info on game events. 12 년 전
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 년 전
  Ivan Savenko 6737c270c9 gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class 12 년 전
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 년 전
  Ivan Savenko 08b2af3ccb - fixed "get txt" console command 12 년 전
  Michał W. Urbańczyk fc6e72dc75 * Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast. 12 년 전
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 년 전
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names 12 년 전
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime 12 년 전
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 년 전
  Michał W. Urbańczyk d1d67caa0b Get rid of some old serialization workaround code that is not needed because serializer was improved in the meantime. 12 년 전
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 년 전
  beegee1 c10266ed97 - Reduced complexity to use the CMapGenerator(simpler interface) - Removed h3m.txt and tchar_amigaos4.h 12 년 전
  beegee1 f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger 12 년 전
  beegee1 6827fcdb53 - Integrated the logging API into the server project - Simplified CBasicLogConfigurator usage(exception handling, logging, log file appending) 12 년 전