Commit History

Author SHA1 Message Date
  AlexVinS 89d986fc6a Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 9 years ago
  AlexVinS 408f346541 Drafts for hero serialization 9 years ago
  Vadim Markovtsev 11bce2908d Fix 1723 quest crash on combined arts 9 years ago
  AlexVinS 37d0dad70a Merge branch 'develop' into feature/VCMIMapFormat1 9 years ago
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 years ago
  ArseniyShestakov 59199ccdbd Bonus system: add treeHasChanged call where bonus objects changed 10 years ago
  AlexVinS 2d5a366e6c Implemented (basic) object construction and placement 10 years ago
  AlexVinS 6f203fb7e2 Save string identifiers for all game objects 10 years ago
  ArseniyShestakov bd12989ad6 Artifacts: use ArtifactID instead of ints 10 years ago
  DjWarmonger 6b45f323ea Fixed logic regression from previous commit. 10 years ago
  DjWarmonger 971f6d1c1f Removed WoG dependency for random artifacts. WoG version in repository updated. 10 years ago
  DjWarmonger e2165a33a0 - Updated MSVS project 10 years ago
  Rohit Nirmal aa00fdbd0e Fix building with Boost 1.58. 10 years ago
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 years ago
  ArseniyShestakov 04d15174e7 Use switch for CArtHandler::isTradableArtifact 10 years ago
  ArseniyShestakov de6752c048 Implement CArtHandler::isBigArtifact and CArtifact::isTradable 10 years ago
  ArseniyShestakov 937ef0227b Use ArtifactID instead of int when possible 10 years ago
  AlexVinS 54453aee73 get rid of boost::assign 11 years ago
  AlexVinS 66b022f93e initializer lists part1 11 years ago
  Ivan Savenko ab475195ac Banks now use new scheme as well 11 years ago
  Ivan Savenko 44742814cd More cleanup: 11 years ago
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 years ago
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 years ago
  Ivan Savenko e9b41cd3c6 Minor fixes, no more missing objects & templates 11 years ago
  Ivan Savenko 7e057b6df8 Bugfixing, game can finally load to main menu without crash 11 years ago
  Ivan Savenko dc7f820161 Implemented object schema. Commiting current progress before sync with 11 years ago
  Ivan Savenko b5160acbac Finalization of object type handler interface 11 years ago
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: 11 years ago
  Ivan Savenko 3779a54ddd - probably fixed 1671 11 years ago
  alexvins 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 11 years ago