Ivan Savenko
							
						 | 
						
							
							
								3ea807fb8d
							
							Fixed movement through teleporters by AI
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								8c0d78f1d9
							
							Added initiator-player to packs that add/remove/move objects
						 | 
						2 years ago | 
					
				
					
						
							
								   Nordsoft91
							
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								807f308c91
							
							Merge pull request #2844 from Nordsoft91/rewardable-quests
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								2960895041
							
							Issues fixed
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c8e6a7cd27
							
							Fixed most common cases of movement actions
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ce20d913e0
							
							Fix checking PlayerColor's for validness
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e54287ea5d
							
							Converted remaining identifier to new system
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								62cd8b12d4
							
							Converted several namespace enums to enum class
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ec8d31bbfc
							
							First step at unifying game identifiers code
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								62fddca21e
							
							Split massive CModHandler class/file into multiple parts:
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
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								9b5f6ec7cf
							
							CArtifact getters setters
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								85262cf4f5
							
							Moved CGameState files into a separate directory
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f7b27da00e
							
							Implemented support for "coast visitable" objects:
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								ce3e150d59
							
							Minor formatting
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								caccd58eb0
							
							boat offsets for shipyards are counted from visitable position
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d8879f1e53
							
							NewObject pack now receives visitable position instead of h3m position
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3913b8e98c
							
							Heroes placed on water in map will be automatically given boat
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								56d69e790b
							
							Renamed MetaString methods to more logical names
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								f35b3a0dc3
							
							Replace MetaString operator << with member function
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6f743916db
							
							Moved CGCreature to a new file
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								77b58bc66d
							
							Cleaned up object constructors to reduce duplicated code
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4d947be287
							
							Adventure map shipyard nwo has configurable boat type
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								487f441f47
							
							Implemented boat selection for town shipyards
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6aedb99117
							
							Cleaned up IShipyard interface
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a94b68e6aa
							
							Hill fort upgrade costs are now loaded from json
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2e7c382612
							
							Moved creature upgrade logic to CGObjectInstance inheritors
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								fc190b14bb
							
							Spell shrines can now be configured in json
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								adec58f5bf
							
							- Set fixed boat type for Tavern / Prison
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d6a357fd17
							
							Split some map object files into smaller files. Reduced includes usage.
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8d0dcd6ad7
							
							All h3m bitsets are now loaded inside mapReader
						 | 
						2 years ago |