Ivan Savenko
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41210c1dbf
Client-side support for multiple battles
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2 years ago |
Ivan Savenko
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036df2e0ad
Support multiple battles in AI
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2 years ago |
Dydzio
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d8eef4905a
Implement new callback in stupidAI
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2 years ago |
Ivan Savenko
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aed8c411fc
Minor rework & cleanup of combat replays
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2 years ago |
Ivan Savenko
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e23166df88
Fix locking of mutexes by StupidAI
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2 years ago |
Ivan Savenko
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556763fb7b
Fixed handling of tactics
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2 years ago |
Ivan Savenko
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1bf6bbd9b6
Significantly simplified threading model in battles
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2 years ago |
nordsoft
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ce3028bd73
Intermediate commit
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2 years ago |
Ivan Savenko
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5d80457eda
Merge with vcmi/develop branch
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2 years ago |
Ivan Savenko
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e9e549148d
Implemented teleportation animation effect
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2 years ago |
Ivan Savenko
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c79634b6a7
Moved all animation ordering logic to callers
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2 years ago |
Ivan Savenko
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2855606a88
Enabled & fixed -Woverloaded-virtual warning from gcc/cland
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2 years ago |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
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7 years ago |
Andrii Danylchenko
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36854742e4
Fix StupidAI trying to attack through obstacle
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4 years ago |
Andrii Danylchenko
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ea073c81d3
2184 - fix battlefield corners unreachable for 2 hex units
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5 years ago |
AlexVinS
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0b70baa95e
Spells configuration version 2 (effect-based)
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8 years ago |
Arseniy Shestakov
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da117e9255
Code style: remove void from constructors without arguments
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7 years ago |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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8 years ago |
FeniksFire
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4113bdab01
Moving some files from lib to the battle subdirectory.
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8 years ago |
Ivan Savenko
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5b76c3f4eb
Rebase of codebase changes for refactored serializer
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9 years ago |
Arseniy Shestakov
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9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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10 years ago |
AlexVinS
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3bca68fd2d
Initial refactoring
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11 years ago |
Ivan Savenko
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9c0df68cb8
Fixing spelling mistakes. Patch from josch, fixes #1759
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11 years ago |
Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
Michał W. Urbańczyk
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254f194220
Some very early work towards autofight feature.
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12 years ago |
Michał W. Urbańczyk
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5c2473d436
Support for saving/loading in player interfaces, including VCAI.
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12 years ago |
Michał W. Urbańczyk
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62e63d45b1
Work in progress on BattleAI. Related changes:
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13 years ago |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 years ago |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |