|  Ivan Savenko | 95a07ee5cb
							
							Use bonus system cache whenever possible | 10 months ago | 
				
					
						|  Ivan Savenko | 3dd4fa2528
							
							Reduce usage of pointers to VLC entities | 1 year ago | 
				
					
						|  Ivan Savenko | 4aa73b40c9
							
							Split CTownHandler into smaller chunks | 1 year ago | 
				
					
						|  Ivan Savenko | 1aa391fdf8
							
							Split CGeneralTextHandler file into 1 file per class form | 1 year ago | 
				
					
						|  Ivan Savenko | 42616cf4e8
							
							Fix text formatting, fix todo's | 1 year ago | 
				
					
						|  Ivan Savenko | 9e49587749
							
							Replace bonus string description with metastring that can properly | 1 year ago | 
				
					
						|  Ivan Savenko | a15366f5a5
							
							Make IObjectInterface::cb non-static | 1 year ago | 
				
					
						|  Dydzio | 39c3db04f3
							
							Add missing antimagic functionality to antimagic garrisons | 1 year ago | 
				
					
						|  Ivan Savenko | 664da58d4f
							
							Use MetaString in place of boost::format to avoid exceptions | 1 year ago | 
				
					
						|  Ivan Savenko | abad4b01ce
							
							Remove explicit convesion to int in operators | 2 years ago | 
				
					
						|  gamestales-com | a574f18e69
							
							#2903-morale-description-#1442 | 2 years ago | 
				
					
						|  Ivan Savenko | 5487f07d3b
							
							added toEntity overload that accepts generic Services class | 2 years ago | 
				
					
						|  Ivan Savenko | 184f5a72cc
							
							Use toEntity/toXXX methods in Identifier instead VLC objects access | 2 years ago | 
				
					
						|  Ivan Savenko | 885dce0c27
							
							Replace static_cast's of Identifiers with getNum call | 2 years ago | 
				
					
						|  Ivan Savenko | ac925bb786
							
							Renamed new types for consistency with code style | 2 years ago | 
				
					
						|  Ivan Savenko | 80e6485965
							
							MetaIdentifier now uses std::variant internally | 2 years ago | 
				
					
						|  Ivan Savenko | b394158dc9
							
							Bonus Source ID now uses metaidentifier | 2 years ago | 
				
					
						|  nordsoft | 2960895041
							
							Issues fixed | 2 years ago | 
				
					
						|  Ivan Savenko | ce20d913e0
							
							Fix checking PlayerColor's for validness | 2 years ago | 
				
					
						|  Ivan Savenko | 85262cf4f5
							
							Moved CGameState files into a separate directory | 2 years ago | 
				
					
						|  Konstantin | 05eccbc2bb
							
							vcmi: split bonus to enumerator and HeroBonus.h | 2 years ago | 
				
					
						|  Konstantin | 7a5775a9f9
							
							vcmi: use std::optional | 2 years ago | 
				
					
						|  Ivan Savenko | 3738171b21
							
							Refactoring of H3M loader to make HotA format support easier | 2 years ago | 
				
					
						|  Konstantin | fedf7d377c
							
							vcmi: remove TFaction | 2 years ago | 
				
					
						|  Konstantin | 11b237a23c
							
							vcmi: massive refactoring v1 | 2 years ago | 
				
					
						|  Konstantin | 8968f0ef0e
							
							vcmi: change EAlignment to enum class | 2 years ago | 
				
					
						|  Konstantin | 5f181e25af
							
							vcmi: modernize lib/mapObjects | 2 years ago | 
				
					
						|  nordsoft | 0f35082024
							
							Fix crash with objects belonging players without state | 3 years ago | 
				
					
						|  Andrey Filipenkov | ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined | 3 years ago | 
				
					
						|  Tomasz Zieliński | d0f857c3c4
							
							- Generate caching string with sprintf | 3 years ago |